Moonkin nerfs...sad Blizzard, just sad

#0 - Dec. 8, 2009, 6:44 a.m.
Blizzard Post
The knockback nerfs are just plain pathetic, why would they do this to Moonkin?

=[

There was very little point to playing this spec for PvP, now there's basically none at all.
Fun and cool mechanics just keep getting nerfed...why?

If anything, they should change it so being mounted, flying or not, shouldn't make you immune to ANYTHING. If you roll on a PvP server, you should be prepared for PvP mounted or not.

The reason I'm posting this is because I just heard demonic teleport now makes you drop the flag.
Like warlocks needed flag carrying nerfs? This was a cool use for the ability, it didn't need nerfs. I don't think I've seen anyone complain about this ever.

TLDR version -
STOP NERFING FUN THINGS



#30 - Dec. 8, 2009, 4:21 p.m.
Blizzard Post
I find it absurd that being unable to one-shot people on flying mounts is being portrayed as a Balance druid PvP nerf. Sorry.
#94 - Dec. 8, 2009, 5:20 p.m.
Blizzard Post
Q u o t e:
And yet Deathgrip/Chains'ing them into a pack of 20 alliance to be 1-shot by a mob of people is okay?


You don't see an inherent difference between one player one-shotting another one and 20 players being able to easily defeat someone? If Death Grip one-shotted you, it would be a problem.
#97 - Dec. 8, 2009, 5:24 p.m.
Blizzard Post
Q u o t e:
But 20 players are the end result of the DK Deathgripping you... his 1 button caused you to die.


At the end of the day, every death is ultimately caused by one button or an autoattack. It's a big difference when it's one button plus 20 other players. :)