#131 - Dec. 3, 2009, 8:23 p.m.
Q u o t e:
Apparently GC thinks we are in a good spot in PVP.
No, I don't. When you set things up such that "If GC doesn't respond, I am going to turn that itself into an answer," then you are basically saying I have to make a response to all 30 talent specs in the game for PvE and PvP purposes pretty regularly. I can't do that.
Since I've dive-bombed this thread twice though with answers unrelated to the thread, let me actually comment on the topic.
I'm going to talk mostly about Arenas here, because I think that's where most of you are coming from. BG balance is a surprisingly different beast, and the one on one "ganked in Stranglethorn" or duel situation is just a lot less important.
The way I approach Balance balance (rimshot) in Arena is in terms of comps. If I'm putting together a 3-player team, why do I want the Balance druid? You can joke about how you're a free kill or whatever, but I honestly don't really think that's the issue. Druids have CC and survival tools and a great debuff and I don't think it's just as simple as buffing those (unless they were silly OP like Stunfall was).
I think the issue is comps. What does a Balance druid bring to the table? Why have one instead of just getting e.g. a mage, hunter or shaman? Yeah the obvious answer is to give everyone some form of Mortal Strike. We don't think that's the only answer though. Even if you assume MS is mandatory, there are enough classes that have it now that you should be able to bring MS and a healer and have room for a Boomkin as your third. That won't mean within the matrix of classes that every possible class combo makes sense, but it should mean that there are some comps that make sense.
So what do Balance druids need before they look super attractive for a 3-player team? One answer is that they aren't bringing enough unique utility that druids themselves don't bring. Cyclone is awesome, but Resto druids and especially Feral druids have it. Another answer is that they probably need a little more on-demand burst. I'll argue with anyone who thinks Balance druids don't bring a ton of damage when they are left unmolested. However, they don't always have that on-demand big hit to finish someone off when they're low.