#15 - Nov. 20, 2009, 7:32 a.m.
Q u o t e:
No that is not correct. Let me see if I can still find my text books. There is an equasion ...
0.95 = 1 - (0.99^x), which rearranges into:
0.95 - 1 = - 0.99^x
0.05 = 0.99^x, taking the logarithm of each side
ln(0.05) = ln(0.99^x)
ln(0.05) = x * ln(0.99)
x = ln(0.05) / ln(0.99) = -2.99 / -0.01 = 298
so after 298 Baron kills I would have a 95% chance of seeing the mount drop.
No, that is not correct.
Remember this phrase - The dice have no memory.
Loot drops and anything else that depend on independent 'rolls' are just that - independent.
Now, by the law of averages, given a large enough sample, the numbers work out, anything short of a few thousand samples may not prove that out.
Let's say there is a 1% chance of something happening. That means every time that event occurs - there is a 99% chance it will NOT happen.....every time.
What you are describing is a cumulative effect - which does not come into play.