#1 - Nov. 11, 2009, 3:20 a.m.
Q u o t e:
Seriously if you want to enforce people to do Occulus then buff the loot from the bosses, dont nerf the bosses, this will acomplish absolutely nothing ...
If you give people some cookies they'll be happy to try it out but if you just dumb it down and make it the same boring reward as before ... people will keep deserting this dungeon, how has blizzard not realised this yet? Perhaps too lazy to add items to the game, lowering some stats in their database is prolly the cheap easy way that us, loyal, touchy, whining costomers deserve ?
Q u o t e:
No one avoids Occ because of bad gear. They avoid it because no one likes riding drakes.
Q u o t e:
Tell me, do you really think that the players on the PTR represent an average cross-section of your user base and not the so-called "upper tier" of players with advanced skill and gear? Because from where I as an "average" am looking from, it seems what you and the developers experience on the PTR and the reality on the live servers are two very different situations.
Q u o t e:
Incidentally, what happens to the remaining group if a member leaves? Are they put back into the LFG as a group, or just shunted back individually? What about in the middle of a run?
Q u o t e:
So you cant invite friends to the group after someone leaves?
Q u o t e:
Hm, that makes a lot of sense. Would people who join the group after some bosses have been cleared get the same sort of save warning when they join, and if they decline return to the queue?
I suppose I could always just hop on the ptr and see for myself tho >.>
Q u o t e:
I thought if you were in the random dungeon queue you didn't get saved? It had no lockout timer like the normal versions but the loot and *snicker* difficulty of heroic?
;)
Q u o t e:
So basically, you have a chance to do dungeons that you are saved to?
Q u o t e:
Can someone please fix the title of this thread?!
Q u o t e:
So if I'm reading this right:
- It's completely possible to get instances that you're saved to.
- However, if you're saved to an instance, the system will put that instance at the bottom of the priority list. You will only get a group for that instance if nobody is doing the instances that you are not saved to.
- Going further: if everybody ends up saving themselves to the first boss of Oculus as convention (this seems probable) in order to avoid having to run it for the day, the end effect is that Oculus will effectively no longer be run. The reason being that, because Oculus is at the bottom of "all" the priority lists, "nobody" will be able to form a group for it due to "everybody" being in any other Heroic.
So in my opinion, the situation involving Oculus can only truly be solved by overhauling the instance. Making it easier to do doesn't remove the few aspects of it that require some skill. Even if the boss AoEs get nerfed into oblivion, Eregos will still end up ticking people off with the need to keep track of something in order to not get wiped. Heck, even H ToC junk like Poison or Bladestorm can get healed through (though that's very difficult).