#1 - Nov. 8, 2018, 4:56 p.m.
But as we go ahead to [patch] 8.1, Tides of Vengeance, we're actually looking at offering some kind of increased rewards for the less-represented faction in War Mode, so the risk and reward are better calibrated.
Hazzikostas said said Blizzard suspects many Alliance players had "rough experiences early on and opted out" of War Mode, and the increased rewards may bring people back in. While the new systems are intended to give additional rewards of experience while leveling and world-quest currency at max level to anyone participating in War Mode in a faction that's under-represented, right now that's "basically Alliance," he said.
The point of the War Mode bonuses has always been to offset the inherent inefficiency of, sometimes you go to World Quest, but you can't because of Horde players there, or you get killed," he said. "Stay away from the assassins on the map, but we want to keep that equal. And so if you are outnumbered, you should get a bigger bonus for being a part of that. That's something we want to do.