Concerns about Uldir gear

#1 - Aug. 20, 2018, 7:34 p.m.
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Uldir currently has only three rings and TWO trinkets for healers. What in the world?

On top of that, the azerite traits on the gear in Uldir is the exact same as found elsewhere, apart from the unique global trait. Blizzard stated that the raid gear would offer more in-depth, rotation-altering traits since they felt raiders would be more comfortable with that. Unless something changes, that was a flat out lie.
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#3 - Aug. 20, 2018, 7:40 p.m.
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There's also the world bosses which offer another ring and like 4 trinkets that healers can use, plus what you'd find in Mythic+.

I'll mention the Azerite stuff though, thanks! I'm noticing some variety in traits but nothing major apart from what already exists.
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#16 - Aug. 20, 2018, 8:34 p.m.
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08/20/2018 01:25 PMPosted by Jylok
The % chance of actually get something that you need / bis / any decent from a boss every 8 weeks + % of drop chance is abysmal.

Of course, I'm not counting it as a guarantee but its something that you could potentially get. You could have bad luck and equally not get a dps trinket off a regular raid boss so its not so different. I do get that there is a difference though in the aspect of a guaranteed attempt verses not.

08/20/2018 01:25 PMPosted by Jylok
Darkmoon Deck option is a tremendous joke as well, as they are simming lower than most 310 trinkets, except the Agi DPS version.

I've heard from the casters in my guild that its not great. I know its simming low and it has a weird interaction at least. I've passed it on to the team though but I don't know if there is an actual problem with it. The melee one is pretty great at the moment however and its BiS for most melee I believe until Mythic Uldir. So its a pretty good grab.