Azerite system extremely underwhelming

#1 - Aug. 16, 2018, 11:13 a.m.
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Surely im not the only one who feels this way? The azerite gear is essentially the netherlight crucible. Most traits are passive and boring.

Does it get better as the xpac goes on or..?
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#61 - Aug. 16, 2018, 5:55 p.m.
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08/16/2018 04:13 AMPosted by Hardbop
Surely im not the only one who feels this way? The azerite gear is essentially the netherlight crucible. Most traits are passive and boring.

Does it get better as the xpac goes on or..?

Some of the default Azerite items from questing don't have a lot of variety because you're still leveling up. Once you're at 120 and getting them from vendors, WQs, and dungeons you start seeing a lot more variety and some pretty neat stuff.

Like there's one for Ret that reduces the cooldown of Divine Steed and it gives a speed buff to your entire raid when you use it. Which I thought was pretty rad.

It's definitely early, but I'm eager to see how it plays out and how this system shapes up as well as what else we might do with it. It has potential, and I'm pretty excited about that alone as a player.
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#132 - Aug. 16, 2018, 9:07 p.m.
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08/16/2018 01:58 PMPosted by Saarthronah
The inherent issue with Azerite gear as a whole is the fact that you are trading secondary stats for 2 traits and some main stats, that to me isn't a good trade off if every single azerite piece had say haste/verst as an example with 2 traits and the main stats they have now then they would be a worth while trade out.

But as it currently stands the one azerite piece is actually hindering me due to the lack of secondary stats which as a whole has made me weaker.

Edit: Oh and the current set of trinkets I've seen thus far suck.


These are some of the concerns I have but I'm hopeful. Getting into the higher pieces some of the procs are definitely providing some firepower and unique buffs, however they are passive procs/abilities or modifiers to existing abilities. I think when you're hitting some of the dungeon pieces it starts being more impactful over the secondary stats. At least that's my feel on it so far. I haven't jumped down the sim rabbit hole with them yet.

Yeah there is an abundance of on use trinkets and the actual proc trinkets seem pretty scarce but that feels a little similar to the beginning of Legion to me. Luckily there is plenty of opportunity to replace those before Uldir and M+ opens up. I'm after that Rezan's Gleaming Eye at the moment and I'll probably buy the Darkmoon deck in a day or two once the price lowers a bit.