#1 - Jan. 31, 2018, 10:03 p.m.
As you can imagine, we’re all extremely excited for the upcoming Battle for Azeroth Alpha, and we’re delighted to see that you’re just as excited as we are. However, we’d like to take a moment to remind everyone on our stance on what methods are acceptable for creating content based on game files and which are not.
The most important thing to keep in mind is that reverse-engineering the WoW server architecture in order to get the WoW client running in a private environment is not allowed. This is not only a violation of the WoW Terms of Service, but also several copyright and intellectual property laws. Content created using these methods may be subject to legal action, including DMCA takedowns and copyright strikes on third-party hosts such as YouTube and Twitch.
We are aware that a few fansites and content creators have been creating custom software that allows them to view WoW models and other visual assets in an environment that is similar to WoW, but does not actually use the WoW client itself in any way. These applications are, at their core, very similar to the third-party model viewers that have been available to the community for quite some time, and in their current form, are not considered a violation. As such, these methods are considered acceptable for content creation.
We appreciate everyone’s cooperation and respect toward copyright laws, and can’t wait to share Battle for Azeroth with you all once it’s ready for public testing.