#1 - Feb. 8, 2017, 11:03 p.m.
True bearing is too damn strong to be included with the rest of the roll the bones buffs. It's game-changing and completely affects how the spec plays both in terms of pace and damage. Rolling true bearing with good secondary buffs is the number one factor in how much damage I'm going to do pull to pull. No other buff provides the immediate satisfaction of knocking your CDs down, or just the huge raw damage increase you get from back to back adrenaline rushes.
It has become too strong for its own good. I understand that all classes have a level of RNG to them; it's fun, I like it. I like having pulls with good rolls sometimes. But true bearing is disproportionately good to the point that it's the only thing I'm even rolling for. Roll the Bones has become Roll True Bearing.
I think you can easily find a non-OP way to bake a weakened TB into the spec; a common suggestion is to replace the oft-maligned blurred time with a passive 1 second true bearing and make a 6th buff that does some other mild DPS thing.
The feedback last time is that increasing TB uptime makes for dangerous positive feedback loops. I think this denies the reality that this ALREADY HAPPENS, I just can't control it. I shrug my shoulders as I do 40-50 mil less from pull to pull for reasons out of my control. No other spec swings like this. Removing TB from RTB makes it so that you can balance around expected AR uptimes, rather than massive swings in CDs.
In short, TB has become too powerful to be a random part of this class. We can't survive without it, and because of the 10% of pulls where you have 70%+ TB uptime, we can't be balanced because of outlier super high DPS pulls. Bake it in, remove it altogether, anything but where we're headed right now.