#1 - Feb. 24, 2017, 5:21 p.m.
The concern I had with these two specs since demo was introduced on the alpha was that they are both effectively dot specs, with demo being far more limited due to it needing a secondary resource in order to apply its "dots(guardians)". I was concerned that these two would need some significantly impactful mechanics to really differentiate the two and give them their own proper niches.
Aff was always thee multi-dot spec for instance, if you go back to mop what made aff awesome wasn't tunneling single target, but spreading your super powerful dots to every target in sight.
In wod aff was made lackluster (at least for me) due to really reigning in that multi-dot potential, and making a significant chunk of its power come from channeling drain soul. This predominately meant that the only time you really played the spec was to turret single target, and there wasn't a whole lot of management or depth to the spec while doing that.
Now with legion, demonology seemed to take up that mantle, being this more limited dot spec that predominately was about tunneling a single target but with more going on in its kit than wod aff to keep things interesting.
My assumption when looking at the two early on was that demonology would be made *thee ST spec* of the class, and aff would be *thee multi-dot spec* of the class in order to differentiate the two dot specs and give them firm niches.
And then 7.1.5 strolled in, and brought MG back as a powerful talent. This made aff step hard on demos toes, making aff look a lot more like wod aff, which was what demo was most closely emulating. And then I saw the tier 20 set bonuses, that are entirely based around drain soul, which further emphasizes aff becoming a single target turret instead of being the iconic multi-dotter it was.
So now I'm concerned / confused about the direction of these two specs as they are increasingly being pushed to overlap and compete for the same niche, while both being on the same class. I'm not sure why we should have what is effectively two single target turret dot specs, instead of 3 unique specs that all have separate niches.
But maybe that's just me, as I regularly see feedback where players are typically very concerned with ST and maybe they prefer the class have 2 specs whose function is to mostly do the same thing. Personally, when I think aff, I think *thee super strong multi-dot spec* and I'd like to see that come back.