I Hope These Nerfs Are a Joke

#1 - Sept. 22, 2016, 8:05 p.m.
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I really hope all these nerfs are a joke.

I really do.

Because Blizzard has sealed their fate with this expansion. The majority of people don't have the time commitment I do to have multiple characters that maintain a viably performing status.

They're going to take the one option they can when they see something that doesn't add up to them: they will quit.

And boy oh boy will they quit big. This is the beginning of a new expansion that is shaping to be good so long as it follows the commitment Blizzard PROMISED us. But it's coming out of a huge injury, AKA Warlord's of Draenor. We still feel the bite from that expansion, and I try to forget every aspect of it that made it wrong. But there's still too much emphasis on class hall missions, too many changes that don't seem right, and above all:

Way too little communication on why certain things are changing.

We still don't know if the over performing classes are staying at the level they are, or they will be nerfed so badly that everyone will be doing as much damage as Warlocks so that they're the standard.

We still don't know why tanks were nerfed except for the statement that Demon Hunters and ONLY Demon Hunters were doing a lot of AoE damage, which of course is supposed to prompt a 10% nerf to ALL tank specs when there were some that need that damage to be stronger tanks and some that just weren't doing any damage at all.

We're already seeing PvP nerfs for classes that are not remotely performing in line with others (when Rogues find out how hard this hit them, you really think this will be justified?).

The idea is that it's early in the expansion, we already saw tank nerfs BEFORE mythic raids have come out, and it just seems to me that we're just going to repeat history of having over performing classes being nerfed into uselessness and under performing classes will remain untouched.

At this rate I'm just gathering artifact power for one of my "middle of the pack" classes so I at least of something to return to, because I already feel Protection Warriors are going to get trashed completely, Arms Warriors are going to hit about as hard as a soggy piece of paper, and Fury will remain untouched except for the already nerfed Odyn's Fury.
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#38 - Sept. 23, 2016, 12:18 a.m.
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No tuning has been done, so lets not yell about the sky falling here. Anything you are seeing from data-mining is simply either inaccurate or small edits to tooltips.

We will have a tuning pass coming with next week's restarts, and you will start see information on this in the next few days. Keep an eye on the hotfix notes and @WarcraftDevs for more information.
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#49 - Sept. 23, 2016, 12:29 a.m.
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09/22/2016 05:26 PMPosted by Drako
09/22/2016 05:18 PMPosted by Ornyx
No tuning has been done, so lets not yell about the sky falling here. Anything you are seeing from data-mining is simply either inaccurate or small edits to tooltips.

We will have a tuning pass coming with next week's restarts, and you will start see information on this in the next few days. Keep an eye on the hotfix notes and @WarcraftDevs for more information.


Except for the part where you nerfed all the tanks damage output, some more than the 10% you stated.

But yeah, "no tuning has been done".

Not sure where are you getting the "some more than the 10%" thing from, but the hotfix notes are the only official and 100% confirmed source of changes outside of @WarcraftDevs tweets.

09/22/2016 05:26 PMPosted by Reinhilde
09/22/2016 05:18 PMPosted by Ornyx
No tuning has been done, so lets not yell about the sky falling here. Anything you are seeing from data-mining is simply either inaccurate or small edits to tooltips.

We will have a tuning pass coming with next week's restarts, and you will start see information on this in the next few days. Keep an eye on the hotfix notes and @WarcraftDevs for more information.


Most of the nerfs people are complaining about are from the official hotfix notes though, not datamining.

So your response makes absolutely zero sense.

Directing my post at OP due to his creation of the thread, but he mainly seems concerned with tuning overall. As said, we have a tuning pass for PvE coming next week.

PvP tuning is done separately from PvE tuning now, and should be discussed separately if of concern.
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#54 - Sept. 23, 2016, 12:34 a.m.
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<span class="truncated">...</span>
Not sure where are you getting the 10% from, but the hotfix notes are the only official and 100% confirmed source of changes outside of @WarcraftDevs tweets.


https://worldofwarcraft.com/en-us/news/20252902/hotfixes-september-21

September 16

Hotfixes

Classes

(Hotfix in testing; to be applied with next weekly maintenance) Most abilities used by Tank specializations have had their damage reduced by 10%. Abilities which are shared with other specializations remain unchanged for those other specializations.

That's where he is getting 10% from.

Thanks for pointing that out Ramallama.

Apologies, I misspoke there - I mean I'm not sure where you are getting the "some more than the 10%" thing from.
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#58 - Sept. 23, 2016, 12:35 a.m.
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09/22/2016 05:34 PMPosted by Liquorishe
09/22/2016 05:18 PMPosted by Ornyx
No tuning has been done, so lets not yell about the sky falling here. Anything you are seeing from data-mining is simply either inaccurate or small edits to tooltips.

We will have a tuning pass coming with next week's restarts, and you will start see information on this in the next few days. Keep an eye on the hotfix notes and @WarcraftDevs for more information.


Those Windwalker 7.1 nerfs aren't real? They're REALLY specific, like the Fists of Fury one that would probably gore Windwalker in PvP.

I don't understand datamining though so I have no idea.

We will have to wait and see what comes from our tuning pass to understand any upcoming 7.1 changes.

Asking for your patience here while we get tuning out the door before we talk too much about 7.1 which is a bit down the road. :)
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#61 - Sept. 23, 2016, 12:37 a.m.
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09/22/2016 05:35 PMPosted by Drako
09/22/2016 05:29 PMPosted by Ornyx
...
Not sure where are you getting the 10% from, but the hotfix notes are the only official and 100% confirmed source of changes outside of @WarcraftDevs tweets.

...
Directing my post at OP due to his creation of the thread, but he mainly seems concerned with tuning overall. As said, we have a tuning pass for PvE coming next week.

PvP tuning is done separately from PvE tuning now, and should be discussed separately if of concern.


(Hotfix in testing; to be applied with next weekly maintenance) Most abilities used by Tank specializations have had their damage reduced by 10%. Abilities which are shared with other specializations remain unchanged for those other specializations.

http://blue.mmo-champion.com/topic/767333-hotfixes-september-16/

Are saying you didn't know about these changes or are you saying that they didn't actually go through?

Misspoke there - was edited to my intention.
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#81 - Sept. 23, 2016, 12:47 a.m.
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09/22/2016 05:37 PMPosted by Cullin
09/22/2016 05:34 PMPosted by Ornyx
Apologies, I misspoke there - I mean I'm not sure where you are getting the "some more than the 10%" thing from.

I think quite a few people did their own math by recording DPS before the nerfs took affect and recording them after. Some people recorded the difference post-nerf was close to 25-30% damage reduction.

I haven't seen logs or any actual data. But that's what people are saying.

Of course - I double checked our hotfix, and can confirm that it was a 10% across the board reduction. Anything other than that seems to be faulty data (maybe as a result of other changes?).

Regardless, sims and player testing can and do have their faults. :)