- March 9, 2016, 3:28 a.m.
A hotfix has been deployed to Alpha that will have significant impact on damage overall in PvP. Weapon damage, armor and secondary stats were incorrectly set for each class. Weapon damage was set to an extremely high value resulting in too much damage, especially from classes with fast attack speeds. In addition, we initially wanted secondary stats to be evenly distributed so that we can tune each spec appropriately based on feedback. You should now see an equal amount of each secondary stat when in PvP. Finally, armor was set to 4000 for all specializations resulting in some specs having too much armor.
All of these issues have been fixed in the current version of Alpha. We look forward to hearing your feedback. Thanks!