Affliction Warlock Feedback -- Build 21249 -- 9-Mar

Forum Avatar
Community Manager
#1 - March 9, 2016, 9:57 p.m.
Blizzard Post
Please feel free to reply to this thread with feedback you have on this specialization in the most recent version of the Legion Alpha.

This thread and subforum are for class feedback. We may not be attentive to other threads on this subject. Please confine discussion in this thread to issues related to this spec only.

Thank you!
Forum Avatar
Game Designer
#7 - March 9, 2016, 10:41 p.m.
Blizzard Post
A couple important changes didn’t make it in in time for today’s Alpha build, but we wanted to share now, to help guide feedback. Grimoire of Supremacy’s effect is being replaced with the Demonic Servitude effect (permanent Doomguard/Infernal), and Demonic Servitude is being replaced with a new passive talent, Soul Conduit, which causes each Soul Shard you spend to have a chance to be immediately refunded (chance rolled individually per Soul Shard).

Additionally, there’s another change coming, specific to Affliction’s artifact. Souls for the artifact will no longer be targetable units; they will instead be just a soul that appears when you kill an enemy, plus occasionally escaping from the artifact. The artifact’s active button will consume all of the nearby souls, and grant you the buff for 5sec per soul consumed. No more targeting/killing souls required.

Thanks for all the constructive feedback, and keep it coming!
Forum Avatar
Game Designer
#18 - March 10, 2016, 10:12 a.m.
Blizzard Post
03/09/2016 05:16 PMPosted by Falcinz
Hopefully there will be a buff or some way to track how many souls are active so we know exactly what our buff will be.


The button will show it.

Mana Tap is a talent that is loved by some people, and hated by some people. Being an optional talent, that's fine, as long as other competing talents are attractive gameplay to you; are they? Why or why not? Remember to ignore tuning; the "best" talent on the row, DPS-wise, is irrelevant at this point.