Feedback: D.R.I.V.E

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Community Manager
#1 - Jan. 23, 2025, 5:23 p.m.
Blizzard Post

In today’s new PTR update, we’ve made significant changes to the D.R.I.V.E. system.

  • Increased the height the G-99 Breakneck can climb over obstacles, such as fences.
  • The D.R.I.V.E. Garage now requires you to unlock non-default parts. You can find them hidden throughout the Undermine and its activities.
  • The G77C Ultra (the engine with the lowest max speed) is now the default engine. The Pozzik is now an unlockable option.
  • Reduced the maximum speed of the GNZ Airmaster 9000 (the engine with the highest max speed) by 12.5%. Its acceleration at high speeds has been increased to compensate.
  • Boosts have been significantly retuned due to loading time constraints. We believe these changes will increase the level of control you find while boosting. Please keep feedback coming on how you feel about these new boost levels.
  • The Handcrank (the weakest boost) is now most effective at letting you maintain a higher than average top speed over long distances.
  • The Steamboil (the strongest boost) is very good at kicking you up towards your max speed, and can nearly double your max speed when you are already moving fast.
  • The Wildfuel Mk. 0 (the default boost) sits somewhere in-between these two.
  • Horns have been added.

Please let us know what you think after testing D.R.I.V.E. with the above changes. We have more improvements in development and we’ll share more soon.

Thank you!

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Community Manager
#27 - Feb. 13, 2025, 7:47 p.m.
Blizzard Post

In the latest new PTR build:

D.R.I.V.E.

  • Wheels now animate when you use a Boost and at a standstill.
  • Fixed some unintended behaviors that occurred while attempting to drift while falling.
  • Fixed a bug related to the Breakneck acting as though it’s falling when it’s really only going over small obstacles.
  • Fixed an issue with Drift, when falling short distances, that would cause players to instantly lose drift. Drift now only cancels on longer falls and resumes upon landing.
  • Fixed an issue that would lead to persistent strafing and could occur when certain key-combinations were pressed while dismounting.
  • Fixed an issue with drift that could lead to Drift key being temporarily sticky and not disengage until stopping.
  • Fixed some rare instances of disconnection related to jumps and falls while on the G99 Breakneck.