#0 - Sept. 10, 2009, 7:46 p.m.
(I'd be very interested in hearing Blizzard's official explanation even if a non-Blue poster happens to post the correct reason.)
Q u o t e:
Battleground Queuing
- Players may now only queue for no more than two Battlegrounds at a time.
- The dialog box for entering a Battleground match has been changed to reflect the following options: “Enter Battle,” “Leave Queue,” and “Minimize.”
- The time a player has to enter a battle when selected has been reduced to 40 seconds when not already in a Battleground and 20 seconds when in a Battleground.
- Players already in a Battleground can now choose “Enter Battle” for a new Battleground under any circumstance (i.e. while dead, in combat, falling, etc.).
- A new Battleground will not launch until the maximum number of players on each side are in the queue (i.e. 40 players per side for Alterac Valley).
Q u o t e:
Also Zarhym, has Blizzard considered implementing a system like Tenacity in the event that the battlegrounds are still having population balance issues?
Q u o t e:
How about fixing nonEXP battlegrounds so we can actually get a single game in before "fixing" an issue that's nonexistent on most mid-high population battlegroups?
Or is Blizz still just going to give us the big middle finger?
Q u o t e:
This counters the progress you've made with all the other changes. Remove this part of it otherwise people will still be able to BG hop. Granted they won't be able to hop through three different BGs, but the option is still there and this makes it even more available.
Other than that one bad idea, the rest are outstanding!