#1 - June 27, 2015, 1 a.m.
Blizzard Post
Patch 6.2 Hotfixes - June 26

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft Patch 6.2.0. Hotfixes are updates made without requiring a new client-side patch. Some of the hotfixes below take effect the moment they were implemented, while others may require a realm restarte to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

The latest batch of hotfixes are listed below. Previous hotfixes have been compiled by category to provide a quick summary of all hotfixes that have been applied since the start of World of Warcraft Patch 6.2.0.

Tags may be added to some hotfixes to denote a special condition.

  • [Requires a realm restart] means the hotfix will not take effect until after a scheduled rolling restart or maintenance.
  • [Hotfix in testing] means the hotfix is in early stages of testing and may not be implemented just yet. However, the change is important and is posted to provide as much advanced notice as possible.
     

Patch 6.2.0 Information


June 26

Class

Druid

  • You can now cast Prowl while sitting.

Death Knight

  • Frost Strike now deals 16.67% less damage. This brings the ability's damage back to pre-Patch 6.2.0 levels.
  • Obliterate now deals 16.67% less damage. This brings the ability's damage back to pre-Patch 6.2.0 levels.
  • Howling Blast now deals 16.67% less damage. The ability still deals slightly more damage than before Patch 6.2.0.

Hunter

Shaman

Enhancement

Quests

Raids and Dungeons

Hellfire Citadel

Iron Reaver

Kilrogg Deadeye

Fel Lord Zakuun

Archimonde

PvP

Ashran

Items

Bug Fixes

June 25

Class

Death Knight

Frost

Hunter

Beast Mastery

Shaman

Enhancement

World Environment and Events

Tanaan Jungle

Midsummer Fire Festival

Creatures and NPCs

Tanaan Jungle

Quests

Garrison Quests

Tanaan Jungle

Legendary Ring Quest Line

Raids and Dungeons

Hellfire Citadel

General

Hellfire Assault

Kilrogg Deadeye

Shadow-Lord Iskar

Socrethar the Eternal

Fel Lord Zakuun

Mannoroth

Archimonde

PvP

Ashran

Items

Bug Fixes

June 24

Garrisons

General

Naval Missions

Creatures and NPCs

Tanaan Jungle

Quests

Garrison Quests

Raids and Dungeons

Hellfire Citadel

Kormrok

Gorefiend

Shadow-Lord Iskar

Socrethar the Eternal

Fel Lord Zakuun

Archimonde

Collections

Toy Box

Achievements

June 23

Tier-18 Set Bonus and Trinket Adjustments

We've made a number of adjustments to Tier-18 set bonuses based on feedback and data from raid testing on Public Test Realms (PTR). Tooltips for the following set bonuses may be inaccurate and will be fixed in a future client-side patch. For more information on these changes, please visit the 6.2 PTR discussion thread titled: Feedback Thread - Set Bonuses + Trinkets.

Death Knight

Armor Sets

Druid

Armor Sets

Mage

Armor Sets

Monk

Armor Sets

Paladin

Armor Sets

Priest

Armor Sets

Rogue

Armor Sets

Shaman

Armor Sets

Warlock

Armor Sets

Warrior

Armor Sets

Trinkets

Garrisons

Garrison Buildings

Shipyard

Creatures and NPCs

Frostfire Ridge

Gorgrond

Ashran

Quests

Garrison Quests

Tanaan Jungle

Legendary Ring Quest Line

Ashran

Raids and Dungeons

Premade Group Finder

Collections

Mount Journal

Items

UI

Class

Death Knight

Bug Fixes

Priest

Bug Fixes

Warlock

Bug Fixes


World of Warcraft Patch 6.2.0, Consolidated Hotfixes

Table of Contents

General

Class

General

Garrisons

General

Garrison Buildings

Shipyard

Naval Missions

World Environment and Events

Tanaan Jungle

Midsummer Fire Festival

Creatures and NPCs

Frostfire Ridge

Gorgrond

Tanaan Jungle

Ashran

Quests

Garrison Quests

Tanaan Jungle

Legendary Ring Quest Line

Ashran

Raids and Dungeons

Hellfire Citadel

General

Hellfire Assault

Kormrok

Kilrogg Deadeye

Gorefiend

Shadow-Lord Iskar

Socrethar the Eternal

Fel Lord Zakuun

Mannoroth

Archimonde

Premade Group Finder

PvP

Ashran

Collections

Toy Box

Mounts

Items

UI

Achievements

Bug Fixes

Class

Tier-18 Set Bonus and Trinket Adjustments

We've made a number of adjustments to Tier-18 set bonuses based on feedback and data from raid testing on Public Test Realms (PTR). Tooltips for the following set bonuses may be inaccurate and will be fixed in a future client-side patch. For more information on these changes, please visit the 6.2 PTR discussion thread titled: Feedback Thread - Set Bonuses + Trinkets.

Death Knight

Armor Sets

Druid

Armor Sets

Mage

Armor Sets

Monk

Armor Sets

Paladin

Armor Sets

Priest

Armor Sets

Rogue

Armor Sets

Shaman

Armor Sets

Warlock

Armor Sets

Warrior

Armor Sets

Trinkets

Death Knight

Frost

Bug Fixes

Hunter

Beast Mastery

Priest

Bug Fixes

Shaman

Enhancement

Warlock

Bug Fixes

  • Improved Focus Fire should now correctly increase attack power.
    • Lava Lash now deals 20% more damage.
    • Stormstrike now deals 20% more damage.
    • Windstrike now deals 20% more damage.
    • Pressing the Attack: Completing the one-time chapter versions of each bonus objective related to this quest should now be awarding quest credit.
    • Gara: Players can now use Trade Agreement: Arakkoa Outcasts, regardless of where they are in this quest chain.
    • Vignette: Murktide Alpha: This quest is no longer cleared from your character during a daily reset or after logging off.
    • After defeating Iron Reaver, you should no longer see toasts for every other player who looted the Internal Stabilizer Equipment Plan.
    • Fel Corruption gained from Hulking Terrors before Kilrogg should now fall off upon exiting combat
    • Noxious Cloud should no longer cause a big framerate drop.
    • Players’ corpses should no longer be teleported out of the nether during this encounter.
    • If you fall off the platform while in the Twisting Nether, your corpse will not be teleported back up to the platform.
    • Allure of Flames no longer targets dead melee players.
    • Archimonde should now prefer to cast Nether Banish on players who are in a tank spec.
    • In The Breach, Stormshield Footman and Warspear Grunt no longer drop any loot.
    • The Stand Fast aura should provide an increase of 5% to your damage. The tooltip for this aura will be updated at a later date.
    • The Tower Defense aura should provide an increase of 10% to your damage. The tooltip for this aura will be updated at a later date.
    • The Hold Your Ground aura should provide an increase of 15% to your damage. The tooltip for this aura will be updated at a later date.
    • Victory in Ashran events now grants 150 honor per win, down from 250.
    • Victory in Ashran Mines now requires 30 marks, down from 50.
    • Saberstalker Teachings: Trailblazer should now be refundable for the full amount paid to the vendor.
    • Ai-Li’s Skymirror cannot be used to copy the transform effect of Vial of Red Goo.
    • Baleful Cloak and Baleful Ring will now grant spec-specific rewards, as intended.
    • Mission Completion Orders used on Legendary Naval missions no longer advance the time of the next offered mission.
    • Leorajh has regained the ability to open the command interface for you.
    • Fixed a bug causing quest progress to stop functioning after the completion of a dungeon.
    • Players no longer lose quest progress when splitting stacks of quest items and then recombining them.
    • Fixed a bug preventing some vendor items from being purchaseable.
    • Supreme Lord Kazzak no longer drops felblight for characters below level 100.
    • [Hotfix in testing] Frost Strike and Obliterate have been reduced to their pre-6.2 damage levels.
      • The change to Might of the Frozen Wastes remains in place and is a significant buff to Frost Strike damage while dual-wielding.
      • Obliterate once again deals full damage to players.
    • [Hotfix in testing] Howling Blast damage has been reduced by 13.5% but is still a slight buff from its pre-6.2 damage levels.
    • [Hotfix in testing] Improved Focus Fire should now correctly increase attack power.
    • [Hotfix in testing] Lava Lash now deals 20% more damage.
    • [Hotfix in testing] Stormstrike now deals 20% more damage.
    • [Hotfix in testing] Windstrike now deals 20% more damage.
    • Enabled a graveyard much closer to the Throne of Kil'jaeden area to no longer require completion of the quest "The Assault Base".
    • Looted Bleeding Hollow Treasure should now contain more Garrison Resources.
    • Burning Blossom's Fire Festival Fury effect no longer stacks with flasks.
    • Savage Whale Shark has migrated to a savage new home in the waters around Ironhold Harbor.
    • Players should no longer be seeing zone wide messages from rare creatures or NPCs that are not in their area.
    • Fixed an issue where players were unable to block the beams to activate Varyx the Damned.
    • Fixed an issue that could cause players to not receive loot after defeating Supreme Lord Kazzak.
    • If At First You Fail, Try Again!: Fixed an issue that could cause players to be unable to complete the quest.
    • Tooth and Claw: The quest now awards 100 Blackfang Claws on competition (up from 25 Blackfang Claws).
    • Legacy of the Sorcerer Kings: Tracking and credit for obtaining Abrogator Stones should be working correctly once more.
    • The Shadow War: The location for quest turn-in should now be updated correctly if Khadgar has moved to a new location.
    • Increased the chance for non-boss enemies (“trash”) in Hellfire Citadel to drop epic items.
    • Contracted Engineer now has roughly 5% less health on Heroic difficulty.
    • Gorebound Felcaster now has roughly 5% less health on Heroic difficulty.
    • Hulking Berserker now has roughly 15% less health on Heroic difficulty.
    • Iron Dragoon now has roughly 5% less health on Heroic difficulty.
    • Fixed an issue where players that died during the encounter while the raid group completes the achievement "A Race Against Slime" was not receiving Ariok as a follower.
    • Fel Bomb should no longer be incorrectly removed by Mistweaver Monk's Revival if the player is not holding the Eye of Anzu.
    • Soulbound Construct while it's under player control should no longer be affected by Rallying Cry.
    • Sargerei Dominators now have a very brief delay before attacking after being spawned.
    • The number of players chosen for Seed of Destruction should now scale correctly based on raid size.
    • Players should now be able to see a buff on Fel Iron Summoners to indicate the type of portal being opened during Stage One of the encounter.
    • Defeating a Hellfire Deathcaller should now correctly only remove a single stack of Death Brand on the target.
    • Decreased the maximum number of players on each faction to 40. To compensate for this change, we've also increased the number of Ashran instances.
    • [Requires a realm restart] If a faction repeatedly loses at an Ashran event, they will now receive an invisible progressive buff that increases their damage, healing, and damage absorption by 5% per stack. This effect can stack up to 10 times. A stack of the buff will be removed each time the losing faction wins an event.
    • Saberstalker Teachings: Trailblazer should now be usable by players that already have learned Treasure Map: Tanaan Jungle.
    • Sassy Imp should no longer have a chance to summon a stable master.
    • Fixed an issue that could cause players to be dismounted while on a quest flight path.
       
    • Horde characters should no longer incorrectly receive an item when attempting to use their garrison's jukebox to play the track "A Siege of Worlds".
    • Sink or Swim: The naval mission was more difficult than intended and no longer has an Iron Horde Destroyer as a threat.
    • Akrrilo, Eyepiercer, and Rendarr are no longer attackable before jumping into the arena in Fang'rila.
    • A True Naval Commander: Fixed an issue for Horde characters where more than one NPC was offering the same quest.
    • Upgrading The Fleet: Completing "I Sunk Your Battleship" is no longer a prerequisite for this quest.
    • Equipment Blueprint quests are no longer sharable.
    • Kormrok's Empowered Explosive Runes that have reformed inside the Foul Pool should now correctly still be able to deal damage to the entire raid.
    • Fixed an issue that could cause players that had just left Gorefiend's stomach to incorrectly be sent back in.
    • Monks with an active Zen Sphere while affected by Shadow of Death should no longer be getting stuck before being transported into or out of Gorefiend's stomach.
    • Eye of Anzu should now correctly protect players from the effects of Shadow-Lord Iskar's Phantasmal Winds.
    • Fel Prisons should now be able to correctly trap Sargerei Shadowcallers.
    • Soulbound Construct's Reverberating Blow should no longer incorrectly pull mobs from outside of the encounter.
    • Dark Devourer's Collapse ability should now correctly deal damage.
    • Shao'ghun's Shockwave ability now deals less damage.
    • Archimonde's Desecrate ability should no longer deal damage to pets.
    • The following toys can no longer be used while in a rated PvP match.
      • Burning Blade
      • Corrupted Primal Obelisk
      • Dazzling Rod
      • Ghostly Iron Buccaneer's Hat
      • Jewel of Hellfire
      • Podling Camouflage
      • Skull of the Mad Chief
      • The Perfect Blossom
      • Throbbing Blood Orb
      • Vial of Red Goo
    • I'm a Soul Man: Fixed an issue that caused the achievement to be incorrectly awarded.
       
    • Tier-18 2-piece set bonus for Frost Death Knights now provides a 3% gain to haste (down from 5%) on critical hits with Obliterate and critical damage is increased by 6% (down from 10%) on critical hits with Frost Strike.
    • Tier-18 2-piece set bonus for Feral Druids now increases the chance for Omen of Clarity to trigger by 90% (down from 133%).
    • Tier-18 4-piece set bonus for Balance Druids now increases Arcane and Nature damage by 6% (down from 8%).
    • Tier-18 2-piece set bonus for Arcane Mages' summoned heroes now deal 40% less damage.
    • Tier-18 4-piece set bonus for Frost Mages now increases the duration of Water Jet by 10 seconds (up from 4 seconds).
    • Tier-18 2-piece set bonus for Windwalker Monks now gives Rising Sun Kick a 30% chance (down from 40%) to generate Combo Breaker.
    • Tier-18 4-piece set bonus for Retribution Paladins now increases damage by 5% per stack (down from 6%).
    • Tier-18 4-piece set bonus for Shadow Priests now increases Multistrike chance by 20% (up from 16%) with Premonition.
    • Tier-18 2-piece set bonus for Subtlety Rogues now increases all damage dealt by 30% (up from 10%) for 10 seconds after Vanish is used.
    • Tier-18 4-piece set bonus for Enhancement Shaman now increases damage dealt by Nature spells by an additional 12% (up from 8%), but now only counts up to a maximum of 5 Maelstrom charges (maximum 60% damage bonus).
    • Tier-18 2-piece set bonus for Affliction Warlocks now has a 10% chance (down from 30%) each time Drain Soul deals damage to extend the duration of Dark Soul: Misery by 2 seconds.
    • Tier-18 2-piece set bonus for Demonology Warlocks now causes Soul Fire to increase damage dealt by Demons by 4% (up from 3%) for 15 seconds per stack.
    • The change to Tier-18 2-piece set bonus for Arms Warriors has been reverted. Chance to reset the cooldown of Mortal Strike from Rend periodic damage ticks is back to the original 60%. Tier-18 2-piece set bonus for Arms Warriors now has a 100% chance to reset the cooldown of Mortal Strike from Rend periodic damage ticks.
    • Empty Drinking Horn now deals roughly 50% less damage with its Fel Burn effect.
    • Prophecy of Fear's explosion effect is no longer triggered by Mastery: Icicles for Frost Mages or Mastery: Molten Earth for Elemental Shaman.
    • Soul Capacitor should no longer be dealing less damage than stated in the item's tooltip.
    • Fixed an issue that could cause Naval Missions for Legendary Ring Quest Line items to appear prematurely on the Naval Mission map.
    • Rolosh Wavechaser should no longer appear to be floating in the air for Alliance characters that have completed the quest "All Hands on Deck".
    • [Requires a realm restart] Durotan and Yrel at the Iron Docks now have collision geometry.
    • Solog Roark now dismounts players in his immediate vicinity during the quest Hook, Line... and Sink Him!
    • Added a repair vendor to the Iron Docks for Alliance and Horde characters.
    • Elite Conquest Quartermasters Alixandr Fallor (Alliance) and Legionnaire Gutcrush (Horde) now dismounts players in their immediate vicinity.
    • Fixed an issue where winning an event or completing an Ashran quest could award an incorrect version of Dented Ashmaul Stronbox.
    • Equipment Blueprint quests are no longer sharable.
    • [Hotfix in testing] The quest chain to obtain and construct a Shipyard can now be completed while in a raid group.
    • A True Naval Commander: Fixed an issue for Horde characters where more than one NPC was offering the same quest.
    • A True Naval Commander: Fixed an issue that incorrectly allowed players to construct Destroyers and Transports during the quest.
    • [Requires a realm restart] Hook, Line... and Sink Him!: Blackrock Grapples now have collision geometry and the grapple is automatically triggered by proximity.
    • [Requires a realm restart] The Train Gang: Multiple players can now use the detonator simultaneously to complete the quest objective "Blow Open the Train".
    • Obstacle Course: Multiple players can now use the book and scroll simultaneously to complete the quest.
    • Upgrading The Fleet: Completing "I Sunk Your Battleship" is no longer a prerequisite for this quest.
    • Rumble in the Jungle: Fixed an issue where players could incorrectly receive the King of the Jungle buff before completing the quest.
    • The Shadow War: Fixed an issue where players that have built a Shipyard could be unable to complete the quest by speaking to Khadgar.
    • Into the Wilderness: The quest should now correctly award players with 100 Honor Points before the start of the next Warlords PvP season.
    • Hellfire Citadel for Normal and Heroic difficulties should now be available as an option for Premade Groups.
    • Fixed an issue where newly learned account-wide mounts could not be favorited until the character has relogged.
    • Primal Gladiator gear sets should correctly have their set bonuses once again.
    • Players should no longer be spammed with loot notifications when multiple players obtain a Tome of Chaos for the Legendary Ring Quest Line at the same time.
    • Fixed an issue that could cause Death Coil to not heal a friendly target unless an enemy target is selected.
    • Fixed an issue that could cause Shadow Priests to be unable to shift out of the Shadowform visual effect.
    • Grimoire of Sacrifice should no longer be incorrectly canceled at the end of a raid encounter.
    • Horde characters should no longer incorrectly receive an item when attempting to use their garrison's jukebox to play the track "A Siege of Worlds".
    • Fixed an issue that could cause Naval Missions for Legendary Ring Quest Line items to appear prematurely on the Naval Mission map.
    • Sink or Swim: The naval mission was more difficult than intended and no longer has an Iron Horde Destroyer as a threat.
    • Enabled a graveyard much closer to the Throne of Kil'jaeden area to no longer require completion of the quest "The Assault Base".
    • Looted Bleeding Hollow Treasure should now contain more Garrison Resources.
    • Burning Blossom's Fire Festival Fury effect no longer stacks with flasks.
    • Rolosh Wavechaser should no longer appear to be floating in the air for Alliance characters that have completed the quest "All Hands on Deck".
    • [Requires a realm restart] Durotan and Yrel at the Iron Docks now have collision geometry.
    • Solog Roark now dismounts players in his immediate vicinity during the quest Hook, Line... and Sink Him!
    • Added a repair vendor to the Iron Docks for Alliance and Horde characters.
    • Savage Whale Shark has migrated to a savage new home in the waters around Ironhold Harbor.
    • Players should no longer be seeing zone wide messages from rare creatures or NPCs that are not in their area.
    • Fixed an issue where players were unable to block the beams to activate Varyx the Damned.
    • Fixed an issue that could cause players to not receive loot after defeating Supreme Lord Kazzak.
    • Akrrilo, Eyepiercer, and Rendarr are no longer attackable before jumping into the arena in Fang'rila.
    • Elite Conquest Quartermasters Alixandr Fallor (Alliance) and Legionnaire Gutcrush (Horde) now dismounts players in their immediate vicinity.
    • [Hotfix in testing] The quest chain to obtain and construct a Shipyard can now be completed while in a raid group.
    • A True Naval Commander: Fixed an issue that incorrectly allowed players to construct Destroyers and Transports during the quest.
    • [Requires a realm restart] Hook, Line... and Sink Him!: Blackrock Grapples now have collision geometry and the grapple is automatically triggered by proximity.
    • If At First You Fail, Try Again!: Fixed an issue that could cause players to be unable to complete the quest.
    • [Requires a realm restart] The Train Gang: Multiple players can now use the detonator simultaneously to complete the quest objective "Blow Open the Train".
    • Obstacle Course: Multiple players can now use the book and scroll simultaneously to complete the quest.
    • Rumble in the Jungle: Fixed an issue where players could incorrectly receive the King of the Jungle buff before completing the quest.
    • Tooth and Claw: The quest now awards 100 Blackfang Claws on competition (up from 25 Blackfang Claws).
    • Legacy of the Sorcerer Kings: Tracking and credit for obtaining Abrogator Stones should be working correctly once more.
    • The Shadow War: The location for quest turn-in should now be updated correctly if Khadgar has moved to a new location.
    • The Shadow War: Fixed an issue where players that have built a Shipyard could be unable to complete the quest by speaking to Khadgar.
    • Into the Wilderness: The quest should now correctly award players with 100 Honor Points before the start of the next Warlords PvP season.
    • Increased the chance for non-boss enemies (“trash”) in Hellfire Citadel to drop epic items.
    • Contracted Engineer now has roughly 5% less health on Heroic difficulty.
    • Gorebound Felcaster now has roughly 5% less health on Heroic difficulty.
    • Hulking Berserker now has roughly 15% less health on Heroic difficulty.
    • Iron Dragoon now has roughly 5% less health on Heroic difficulty.
    • Kormrok's Empowered Explosive Runes that have reformed inside the Foul Pool should now correctly still be able to deal damage to the entire raid.
    • Fixed an issue where players that died during the encounter while the raid group completes the achievement "A Race Against Slime" was not receiving Ariok as a follower.
    • Fixed an issue that could cause players that had just left Gorefiend's stomach to incorrectly be sent back in.
    • Monks with an active Zen Sphere while affected by Shadow of Death should no longer be getting stuck before being transported into or out of Gorefiend's stomach.
    • Fel Bomb should no longer be incorrectly removed by Mistweaver Monk's Revival if the player is not holding the Eye of Anzu.
    • Eye of Anzu should now correctly protect players from the effects of Shadow-Lord Iskar's Phantasmal Winds.
    • Soulbound Construct while it's under player control should no longer be affected by Rallying Cry.
    • Sargerei Dominators now have a very brief delay before attacking after being spawned.
    • Fel Prisons should now be able to correctly trap Sargerei Shadowcallers.
    • Soulbound Construct's Reverberating Blow should no longer incorrectly pull mobs from outside of the encounter.
    • The number of players chosen for Seed of Destruction should now scale correctly based on raid size.
    • Dark Devourer's Collapse ability should now correctly deal damage.
    • Shao'ghun's Shockwave ability now deals less damage.
    • Players should now be able to see a buff on Fel Iron Summoners to indicate the type of portal being opened during Stage One of the encounter.
    • Archimonde's Desecrate ability should no longer deal damage to pets.
    • Defeating a Hellfire Deathcaller should now correctly only remove a single stack of Death Brand on the target.
    • Hellfire Citadel for Normal and Heroic difficulties should now be available as an option for Premade Groups.
    • Decreased the maximum number of players on each faction to 40. To compensate for this change, we've also increased the number of Ashran instances.
    • [Requires a realm restart] If a faction repeatedly loses at an Ashran event, they will now receive an invisible progressive buff that increases their damage, healing, and damage absorption by 5% per stack. This effect can stack up to 10 times. A stack of the buff will be removed each time the losing faction wins an event.
    • Fixed an issue where winning an event or completing an Ashran quest could award an incorrect version of Dented Ashmaul Stronbox.
    • The following toys can no longer be used while in a rated PvP match.
      • Burning Blade
      • Corrupted Primal Obelisk
      • Dazzling Rod
      • Ghostly Iron Buccaneer's Hat
      • Jewel of Hellfire
      • Podling Camouflage
      • Skull of the Mad Chief
      • The Perfect Blossom
      • Throbbing Blood Orb
      • Vial of Red Goo
    • Fixed an issue where newly learned account-wide mounts could not be favorited until the character has relogged.
    • Primal Gladiator gear sets should correctly have their set bonuses once again.
    • Saberstalker Teachings: Trailblazer should now be usable by players that already have learned Treasure Map: Tanaan Jungle.
    • Sassy Imp should no longer have a chance to summon a stable master.
    • Players should no longer be spammed with loot notifications when multiple players obtain a Tome of Chaos for the Legendary Ring Quest Line at the same time.
    • I'm a Soul Man: Fixed an issue that caused the achievement to be incorrectly awarded.
    • Fixed an issue that could cause players to be dismounted while on a quest flight path.
    • Tier-18 2-piece set bonus for Frost Death Knights now provides a 3% gain to haste (down from 5%) on critical hits with Obliterate and critical damage is increased by 6% (down from 10%) on critical hits with Frost Strike.
    • Tier-18 2-piece set bonus for Feral Druids now increases the chance for Omen of Clarity to trigger by 90% (down from 133%).
    • Tier-18 4-piece set bonus for Balance Druids now increases Arcane and Nature damage by 6% (down from 8%).
    • Tier-18 2-piece set bonus for Arcane Mages' summoned heroes now deal 40% less damage.
    • Tier-18 4-piece set bonus for Frost Mages now increases the duration of Water Jet by 10 seconds (up from 4 seconds).
    • Tier-18 2-piece set bonus for Windwalker Monks now gives Rising Sun Kick a 30% chance (down from 40%) to generate Combo Breaker.
    • Tier-18 4-piece set bonus for Retribution Paladins now increases damage by 5% per stack (down from 6%).
    • Tier-18 4-piece set bonus for Shadow Priests now increases Multistrike chance by 20% (up from 16%) with Premonition.
    • Tier-18 2-piece set bonus for Subtlety Rogues now increases all damage dealt by 30% (up from 10%) for 10 seconds after Vanish is used.
    • Tier-18 4-piece set bonus for Enhancement Shaman now increases damage dealt by Nature spells by an additional 12% (up from 8%), but now only counts up to a maximum of 5 Maelstrom charges (maximum 60% damage bonus).
    • Tier-18 2-piece set bonus for Affliction Warlocks now has a 10% chance (down from 30%) each time Drain Soul deals damage to extend the duration of Dark Soul: Misery by 2 seconds.
    • Tier-18 2-piece set bonus for Demonology Warlocks now causes Soul Fire to increase damage dealt by Demons by 4% (up from 3%) for 15 seconds per stack.
    • The change to Tier-18 2-piece set bonus for Arms Warriors has been reverted. Chance to reset the cooldown of Mortal Strike from Rend periodic damage ticks is back to the original 60%. Tier-18 2-piece set bonus for Arms Warriors now has a 100% chance to reset the cooldown of Mortal Strike from Rend periodic damage ticks.
    • Empty Drinking Horn now deals roughly 50% less damage with its Fel Burn effect.
    • Prophecy of Fear's explosion effect is no longer triggered by Mastery: Icicles for Frost Mages or Mastery: Molten Earth for Elemental Shaman.
    • Soul Capacitor should no longer be dealing less damage than stated in the item's tooltip.
    • [Hotfix in testing] Frost Strike and Obliterate have been reduced to their pre-6.2 damage levels.
      • The change to Might of the Frozen Wastes remains in place and is a significant buff to Frost Strike damage while dual-wielding.
      • Obliterate once again deals full damage to players.
    • [Hotfix in testing] Howling Blast damage has been reduced by 13.5% but is still a slight buff from its pre-6.2 damage levels.
    • Fixed an issue that could cause Death Coil to not heal a friendly target unless an enemy target is selected.
    • [Hotfix in testing] Improved Focus Fire should now correctly increase attack power.
    • Fixed an issue that could cause Shadow Priests to be unable to shift out of the Shadowform visual effect.
    • [Hotfix in testing] Lava Lash now deals 20% more damage.
    • [Hotfix in testing] Stormstrike now deals 20% more damage.
    • [Hotfix in testing] Windstrike now deals 20% more damage.
    • Grimoire of Sacrifice should no longer be incorrectly canceled at the end of a raid encounter.