#381 - Sept. 5, 2009, 1:28 a.m.
Q u o t e:
So its ok that DKs and warriors are getting stomped because we have "a gear deficit".
Everyone is getting stomped by this fight. I have yet to see an undergeared raid make it through simply because they had a paladin tank. Meanwhile, plenty of warrior + DK tank pairs have made it through.
It’s a hard mode and it’s going to be hard. The small number of bosses means we don’t have as much granularity as we did in Ulduar to have easier bosses and harder bosses. We might very well end up nerfing it over time, but it’s too early to plan on that yet. I increasingly feel that this is a “Hard mode is too hard” discussion, and I am only fanning the flames by posting here.
There is a lot of damage coming at your tank, which is appropriate for a hard mode. We don't want the success or failure of every fight to be on whether your MT can take two hits before dying, which was the context of my original "Coliseum is less about blowing up the tank" comment. While Gormok may put a lot of healing pressure on you, there is more going on than just the size of his swings. I regret a little making that original comment because it seems some people have taken it to mean that tank healing won't be as challenging. Some of our players are very much looking for a challenge.
If you just don't like the way we do hard modes, well okay, fine, but then that discussion should really be in dungeons and raids where the encounter designers are more likely to see it. For purposes of this forum, I am more interested in whether picking the "wrong" tank class is a huge bottleneck for the Northrend Beasts and I don't believe it is. The beasts themselves may be a bottleneck though.
Q u o t e:
You say that we don't have the gear to blast the encounter, yet there are guilds that have blasted through it easily.
Those are very skilled guilds. Many of them did it with a warrior MT.