#1 - Jan. 21, 2011, 5:46 a.m.
02/04/2011 8:38 AMPosted by KudWe will never move as quickly as some may want us to.
Except in the case of feral druids, where every expansion you make sure we are not allowed to compete longer than a few weeks.
I respect what you have to say, but experience and history shows otherwise.
I am sorry people keep quoting what you said in the feral thread, but you have to understand in the current context of things, and the missing piece(read:Frost Mage Nerfs) your comments are very hard to swallow, especially now with this saying that you don't balance on 1v1... well... what is a hard counter then? I am genuinely confused.
When something is so obviously out of place as Frost Mages are, and nothing is done, what conclusion do you expect us to draw? Honestly?
I don't want this to become about each individual class, but I think people have gotten hung up on the term "hard counter" far too much.
I wouldn't suppose Blizzard could share its definition of a hard counter?
My personal definition is not necessarily about damage, I expect to get beat in some encounters unless I know I have better skill or better gear.
My personal definition deals more with feelings of helplessness and despair.
02/04/2011 10:06 AMPosted by HeatwaveWe don't want people feeling "helpless" in a fight obviously. But that feeling of helplessness isn't there when you're with someone else, unless you're possibly outnumbered or up against classes that are more apt to take out your own. Like I said, it's not easy to balance a variety of classes with differing abilities to be equal in every situation. If someone has the upper-hand, then they have the upper-hand. They might have better gear, or better reaction times. They may be more experienced in PvP. They may have terrain their using to their advantage. They may have a partner that isn't as astute at supporting them etc etc. There are a lot of variables to take into account unlike PvE encounters. NPCs have set abilities that even when "random" are at least expected within a certain sequence. In PvP, you are dealing with different classes in different specs with differing abilities and gear.
Thank you for the response. Not to dwell on the point though, I'm still not sure if I understand what Blizzard considered a hard counter. It is fine if you want to tell me I am just not getting it--I've heard that once or twice in my life :)
I know there are 1vs1 situations where I will lose. I don't consider those hard counters.
I consider myself helpless or "hard-countered" if I have equal or better gear, adequate skill for the person I am fighting (in my opinion), same terrain, etc. and my life is dropping and there life isn't moving. I'm not afraid dying (in game)... But when I see some classes and I am alone, I just mount up and ride away (or try to die fast so I can get my 30 second rez penalty over with).
I have beaten people 1vs1, but rarely will I walk away without taking some damage.
02/04/2011 10:52 AMPosted by RogueyBTW, notwithstanding my criticisms of Neth's posts, I just wanted to thank her for taking the time to post. I know that there are political forces at work within Blizz just like in any corporation and chances are she has to answer to a higher authority for everything she does. This, of course, may and probably does limit what she can express as a representative of Blizz. Therefore, I ask that Neth please stay active in the community and please do not take these posts personally. We all really do love you, Neth, and we don't blame you for any of our concerns.
02/04/2011 11:24 AMPosted by Epidraso we'll see how that dynamic plays out as well in the live realms soon enough.
So the Public Test Realm and feedback forum is just a place for people to post about unicorns and idly chit chat about their favorite cup of tea, and changes will only really be looked at when they're unleashed on the live forums?
02/04/2011 11:47 AMPosted by Smackledorf
I'm not a programmer so I don't know how hard it would be do more frequent patches in lieu of the hotfixing that currently takes place, but if they don't trust the PTR and require live testing which is kind of what that post sounded like, then I don't see why we shouldn't have more frequent patches, or even hot-fixes with a notification of changes at log-in so we know what we are testing.
Also, thank you for taking the time to post and discuss with a few of us these things Neth. I'm sure it feels like people are attacking you, or your words (I'm definitely going after the latter and not the former) but right now its either go at you, or yell at clouds like Abe Simpson. I don't expect to get a pat on the head and be told all the feral nerfs are going away or anything silly like that, but it is good to have a discussion, and posts like these should happen more often imo.