#8 - Aug. 15, 2009, 4:52 p.m.
We don't think "high threat tanks" is a fun niche for the game. We don't mind some variation depending on the specific situation, but paladin OTs were accidentally pulling off of MTs an awful lot. That isn't a L2P issue. That's just the numbers being off and frustrating everyone.
We didn't want to nerf threat until community perception had turned around that paladins could survive while tanking hard modes.
Try out the hard Coliseum fights (once available) or the tougher ones in Ulduar and let us know how it feels.