#0 - July 13, 2009, 8:55 p.m.
1) PVP changing PVE - NONE of us tanks like it when PVP changes have real world effects in our tanking jobs. With such a small cap on Block value what happens when Block value outscales the content bringing most tanks to the cap??? GC has already said the Block rating cap of 102.4% is something that they do not like and it's something NO paladin likes. Whenever a stat on gear becomes 100% useless it requires a change. Long story short: Have Block value (which is based off Strength and BV) scale from attack power which is also derived off strenghth so will scale with gear each tier level.
2) Prot PVP - So does blizzard want Prot paladins (not with holy gear, real prot) and prot warriors in PVP seriously or do they just want it to be a gimmick "I'm bored" thing for tanks? There isn't a PVP set for Prot - whatever kind of PVP set we could make with PVE gear now just got a nerf because , for paladins at least - Block rating and Block value become 100% useless once each cap is hit. For warriors who hit the RNG lottery - they could hit really hard but it wasn't with ANY reliability.
3) With block being a really mediocre stat to have on gear - not by any fault of our own but a misunderstood design - Instead of Block Rating being the only block stat that becomes useless at a point - having a hard cap (the magic number 102.4%) now block value become 100% useless at a certain point. That worries me because block value meant a few things for paladins - for those of us who have a HOLY offspec or warriors that didn't get duel spec yet - if we weren't tanking a fight we could put on BV gear, Greatness, etc and have a semi-quasi dps set - with a cap on BV now - it's a clear nerf to PVE for those of us who dps prot for certain fights. I really really think they need to move away from hard caps because at a certain point - it makes gear in progression a lot more USELESS - with caps in place you'll see people avoid gear with BV and BR like the plague.
4) It was said that being able to block 100% of the hits that avoidance misses - is not intended anymore. When it is addressed I really hope that it is not a nerf - at most a wash - at best a better system where block actually does block more damage and is an attractive stat. With the doubling of Block value on gear and then OMG BLOCK CAP - it makes NO SENSE - revert the change - and fix block - don't make one silly decision - then cap it making the first decision look really silly. Why buff Block value and then nerf it another way???
TL;DR: PvP is once again affect Tanking - it sucks - and could easily be fixed. Have BV scale off attack power instead of putting a cap on Block value. WE WANT REAL PROT PVP - we don't get a pvp set, we don't get Kirin Torr rings, we don't get Algalon necks - so, please don't overlook Prot PVP. Putting a cap on Block Value will is just a VERY quick bandaid that really doesn't make a whole lot of sense. Having it scale off attack power keeps it in the realm of sanity - but require a little work. None of us really know the future of block but for Paladins and Warriors - block is looking to be an even worse stat to want - not more appealing. If block is linked not only to our Survivability but our TPS and our DPS - then there will become a point when more problems will arise, not less.
