10 yrd CH Live vs PTR

#0 - July 1, 2009, 5:33 a.m.
Blizzard Post
Q u o t e:
Chain Heal jump is 8 yards in 3.1 and 10 yards in 3.2.

Live
http://www.noobflicks.com/watch/6896/10_yard_ch_range_on_live_31

PTR
http://www.noobflicks.com/watch/7016/ptr_chain_heal_etc



So basically, the fix you wanted to implement to help resto shamans has already been in the game. How many fixes didn't work in this game? How many had the chance to foresee the fix didn't work through extensive live testing? Well, you already have your results. Maybe it is time you chose other avenues for us since this one has shown to be ineffective on live. Also, it looks like you have more to work on than your shaman coding...





bonus points for naming the 90's metal band playing in the second video.
#49 - July 2, 2009, 12:59 a.m.
Blizzard Post
We changed the number 8 on the Chain Heal spell to a 10. I am pretty sure whatever bugs WoW might have would not make these two numbers the same. So however you are measuring the range on live, it is 2 yards higher on the PTR.
#166 - July 3, 2009, 8:56 p.m.
Blizzard Post
Q u o t e:
GC, the video is pretty good and very clear. He's using the range checker in Deadly Boss Mods (DBM), which, as you probably know, many people use. He's even backing it up his findings (via the video) with other abilities as well that have a 10yd range, just so you know that DBM isn't the only measurement. I'm assuming you didn't watch the video (your a busy man!).


You are making a lot of assumptions about how DBM measures range. We purposely do not make it easy for mods to estimate range because we want that to be a test of player skill and not have the mods play for you. You are also making some assumptions about how the ranges of various spells work. Areas, cones, chains and spells that just go from one caster to one target all work a little bit differently. You cannot use them effectively as rulers.

Q u o t e:
I believe you are correct but many on these forums and even GC himself, scoff at people who claim blizzard is making a mistake. Blizzard makes mistakes all the time although they very seldom admit it.


We do make mistakes, and we admit it all the time. I do not believe this is one of them. However, we can look at it yet again to at least satisfactorily explain to ourselves why your tests appear to not detect a difference.