#1 - June 24, 2009, 12:03 a.m.
... AoW is maybe too good? .75 seconds is pretty much uninterruptable. It means you'll have to make a choice between 1) chasing opponent or 2) stop for literally a split second and get some HP back. In its current state, you hardly lost DPS time in PVP because all you had to do was wait for your damage abilities to be on CD's and, while maintaining DPS position, get heals. Too good, IMO.. very little sacrifice.