#0 - July 1, 2009, 11:27 p.m.
Question 1: What does blizzard see as shadow priest roll in pvp or pve situations?
PVE: I dont pve much but from my understanding there are aoe monsters is this the niche you intended them to fill in pve? I once saw a blue saying that they didn't want anyone filling that niche!
PVP: As you all may know Priest are the only class with TWO healing trees. Did you want our dps tree to also have a strong healing component through Vampric Embrace? I often hear shadow priest refered to as the Pre-BC caster tank, are there any intentions of turning shadows priest back into this role anytime soon?
Question 2: Was mind flay always intended to be our "filler," damage spell instead of a nuke or was it ment to be a mainly pvp spell? If it wasn't are you intending to give us a nuke? I ask because to my understanding shadow priest scale very poorly with haste which brings me to my next question.
Question 3: Does blizzard intend to make haste effect dots? As you all may know this would help with some scaling issues and I don't see why they couldn't do this, they already did it with crits!
Question 4: Does blizzard think that dispel protection is a problem for dot heavy casters? If you do what are you planning to do to fix this? If you don't why not? I understand that vampiric touch has a penalty for being removed but I just don't feel like it is strong enough or even compares to it's much stronger version unstable affliction.
Question 5: Alot of players feel as though replenishment should belong solely to shadow priest, we understand that you would like to "bring the player not the class," but honestly could you say that having a unique class/spec ability is such a bad thing?
Question 6: It takes shadow priest significantly longer to set up our damage than other classes. Would it be in your intentions to add an initial damage component to vampiric touch and make it instant cast to help alleviate some of the wait-time for damage?
Questions 7:Are you planning on implementing a snare/root for shadow priest? Shadow Priest is currently the only caster that has no snare/root abilities. These types of abilities are essential when we are not able to tank damage and wear cloth.
Question 8: Shadow priest are always triggering our global cooldown but have no way to make it shorter. Are you planning to implement maybe a talent to reduce our global cooldown?
Question 9: : As you may know shadow priest have a fair amount of mobility issues, are you planning on adding a short immunity to snares after fade is used? ( Improved Fade ofcourse.)
Question 10: Are you planning to add Body and Soul to the shadow tree?
Question 11: The fear/blind DR has severely destroyed a lot of synergy shadowpriest and rogues shared, are you planning to revert this change next season?
Question 12: Dispersion a lot of people feel the abilities strength does not merit it as a 51 point talent, are there any plans to move this to a lower tier in the shadow tree? Will there be any plans to remove the silence effect it applies in the future?
Question 13: Was the disarm on Psychic horror intended to occur after the "horror," or during? Is there any intention of removing the travel time on Psychic Horror, If not will you add an animation?
Question 14: Psychic Scream is a very powerful spell for getting attackers off of you, but there are various ways to counter it. Would it be reasonable to add a penalty for removing this spell early, maybe a 2 second stun or a snare.
Question 15: Most damage over time spells just tick with no special effect with an exception to a few.
In order to help us damage better could we get more "effects" on our damage over time spells such as ticking hard initially and damage slowly wearing off.
Question 16: From my understanding there is a cooldown on Devouring Plague to keep us from putting it on multiple targets. Couldn't you just make Devouring Plague only usable on 1 target at a time and remove the cooldown?
Question 17: Mind Control although this is a fun spell it isn't very useful in pvp situations because it leaves your character immobile for however long and randomly breaks. Could mind control make the controlled target your pet but movable by using the same mechanic used to place a death and decay?
Question 18: Are you planning on giving spriest a new 51 point talent?
