#0 - June 26, 2009, 9:01 p.m.
What is my idea? Make it so that warriors do not gain ANY rage from taking damage with exceptions from specific talents/moves.
The first move, Berserker Rage.. keep the rage gain effect.
The second talent, give us a percentage of our rage when we block dodge or parry.. not a lot. By doing this it will make items will shield block a little more attractive. With my next suggestion, you'll see why it doesn't have to be a lot of rage.
Change 1h weapon spec to increase rage regenerated by x/x/x 3 talent points or keep it five, as it is the only thing in that tier.
this will make warriors rely on hitting with white swings (thus making hit and expertise even better. (and they're already very good, and fairly easy to hit the cap)
Lastly, increase rage gained from damage dealt across the board.. just to compensate for dps warriors getting 0 rage from damage taken.
If you have any other ideas feel free to post them.. these may turn out to be dumb as hell ideas so go easy on me.