RMP is unstopable

#0 - June 14, 2009, 5:56 a.m.
Blizzard Post
The team needs to be nerfed, and hard. It is a counter for every team out, and if played the right way has 0 weaknesses. Every tournament hosted thus far has been won by RMP. How can you let this continue? The burst + CC + Survivability is far to much. Remove one of the 3.



Simple fix: Blind + Sheep share a DR. Or, put some form of DR on nova/make wound poison 25%.
#106 - June 15, 2009, 5:24 p.m.
Blizzard Post
Q u o t e:
I can't remember ever seeing a blue post about the unstoppable combo that is RMP. Since day 1 of Arena, it has had 0 counters, and nothing has changed.


We'd prefer to see other comps as dominant as RMPs in 3s. The problem is if we nerf RMP without making other changes, then double melee teams would likely just take their place. The public perception is that at least RMP requires more coordination and finesse than double melee (though we also think there is validity to the claim that just because you have the option of crowd control doesn't mean that bursting someone down makes you somehow more legit.)