#0 - June 17, 2009, 12:16 a.m.
It has been almost a month since the last nerf to engineering, and almost a month since being told that good things were on the way.
So what's going to happen?
Well, we've gotten our answer. 3.2 patch notes are out including engineering changes.
A little bit.... underwhelming, imo.
Tinker buffs (an undisclosed amount. Might be good but we'll see how this turns out)
A few changes to existing items (MOLL-E cooldown is smaller, Injectors heal us more which is kind of cool but totally random, teleporters are more convenient now but no new ones in sight, bombs do more siege damage but still no clue as to how much or if it will be worthwhile even after buffs, and old Dragonlings+Alarm-O-Bot are cheaper / better which makes no sense and is unhelpful for max engineers),
One new schematic. One, yay. To repair mechanicals. An upgraded repair kit.
