All specs viable in Arena?

#0 - June 6, 2009, 10:49 p.m.
Blizzard Post
Hi,
I’ve been watching a bit of the MLG 3v3 comp and listening to the commentary and statements made by some of the top players in the world. It seems that the same opinion has been reiterated by all of them.

“Blizz are trying to make all specs viable in arena, this is a laughable idea. With the complexity of this game and so many abilities available to all specs of a class and the addition of dual spec people have to stop ignoring the fact that they have more than one spec available to them. We half expect Blizzard to abandon this design philosophy soon and concentrate on just giving each class only one tree that is viable in pvp.”

Although I think laughable isn’t the word to use (admirable would be a better word) I do agree with this idea, that I have heard time and time again the last couple of days.
99% of the talk that is going on the forums at the moment is about this spec wanting buffs, that spec wanting nerfs to another spec. Anyone with any kind of idea of what is going on has to agree that although Blizz might be “one of the best” or “the best” development teams around, it simply is not possible for you to achieve this goal.

I think the most important question at the moment is –
    Are you going to continue using your time to try to achieve this and possibly never get there, or are you going to cut your losses, admit defeat and concentrate on the more achievable goal of giving each class one spec that is viable?

In the short term this might loss you some customers and I have not dissolutions about this game, you are first and foremost a business, but in the long run a game that has a stronger feeling of balance will attract and keep more customers.
The current number of people interested and playing in arena the last 2 seasons compared to previous must make you wonder if you are going forward or backward.
#17 - June 6, 2009, 11:59 p.m.
Blizzard Post
Having all specs viable in PvP is a goal, but it's a long term goal. It's more important that every class has at least one PvP option.

Having all specs viable in PvE is also a goal, and we're a little closer on that one, but not quite there yet.

PvP is harder to balance, which should be no surprise to anyone. When to make a change to PvE you often only affect one class or spec. When you make a change to PvP, you affect everyone.
#48 - June 7, 2009, 12:45 a.m.
Blizzard Post
Q u o t e:
Having all specs viable in PvP is a goal, but it's a long term goal. It's more important that every class has at least one PvP option.


Q u o t e:
Right now there are certain classes that don't even have a single viable spec and you have been trying to make every spec viable.. see how silly that sounds?


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