DK's CoI

#0 - May 25, 2009, 10:19 p.m.
Blizzard Post
Not fishing for a response, but gotta hand it to you, you get bashed on by everyone even when your posts are correct. Also gotta say I respect you for coming back to post on these threads even when people aren't being to nice =P. WoW has only gotten better as the years go on, so I must say your doing a good job in helping along with the changes that happen to WoW.


Now onto the reason I'm posting, I normally don't troll these forums so I don't know how often this issue is brought up, but Chains of Ice needs a change. (This is coming from a DK, who only has one 80 and does arena a lot)

My first thought when I saw all the CoI QQ was that people where just whining, but now that I've actually experienced it and done this many of times I do realize that CoI is imba. Its kind of like Shadow Frost, a bad player could play and do well with a DK because all they had to do was spam IT and see continuous burst. Now instead of doing that all a DK does is spam CoI when they or their partner gets in trouble and even with a dispeller there's not much you can do to counter it (except freedom).


I don't want DK's best CC/snare ability to get nerfed into the ground because without it DK snare would be horrible. But I would like to see a change to it, or at least know that you blues are keeping an eye on it.



Thanks for your time!



PS for everyone else who reads this:
Be constructive, post idea's on what a balanced chains of ice would be.
#15 - May 25, 2009, 10:54 p.m.
Blizzard Post
What if it's the glove bonus?