#0 - May 17, 2009, 9:06 p.m.
Cleave is out of hand. Lets take a look at cleave points..
- Doesnt require any CC to kill a target, just constant tunnel vision on someone and they will die.
- Healers are dying in seriously 2 Global cooldowns now in 3's.
- If you dont have a combination of 2 of.. Warrior, Rogue, Ret paladin, or DK on your 3's team, the 3v3 bracket is getting pretty much unplayable. And with T2 arena weaps + Ulduar gear; it will get even worse and one-sided.
Mortal Strike DPS + another Melee DPS is too much right now to heal through. Melee counters Ranged/Casters right now more than ever. Chances are someone on your team is going to be dead before you can even begin to crowd control.
Melee DPS is putting out too much damage right now in arena, plain and simple. 3's should not be played on the basis of "Tunnel vision faceroll one of them to output so much offensive pressure that they will simply die."
Ret Paladins need to be fixed (not even going to get started on them, blizzard has acknowledged that too), DK Burst, Descecration, and survivability needs some toning down, Rogue poisons need to be brought back to how it was pre-wotlk; poisons are out of hand right now, aside from that, rogues arent too bad. Warriors just do insane amounts of damage + a 75% healing debuff chance (warriors and rogues actually arent that bad in comparison to DK's and Rets though) The Warrior mobility nerfs, juggernaut nerfs were needed. Combine any of these 2 classes v.s a non cleave setup and you may as well leave the arena if they arent morons.
Cleave is out of hand and only getting worse.
