#0 - May 19, 2009, 9:56 p.m.
Q u o t e:
OP: do you consider better honor gain rates to always be better? If you do, you're saying it would be best if you could just get all your honor gear instantly.
If you are not saying higher honor gain rates are necessarily better, then what is your argument that WG's honor production is not too high? Justify arguing against the reduction; explain why the optimum is above the level they are selecting.
Q u o t e:
To which I reply to all those who complain about the difficulty of certain instances. They complain, and people recognize there complaints. When an aspect of the game that some only do, and have time to do, to perpetuate this constant gear need is nerfed, the equivalent being a boss that suddenly drops 1/3rd of the gear he used to, it is more than a valid complain merely needing to be dismissed.
Q u o t e:
As opposed to the numerous threads citing outrage at the then proposed changes to wintergrasp..ohh yeah, i'm sure it'll make a huge difference..ohh wait the nerf is in...thx for listening
Q u o t e:
since its not in the patch notes im curious if this is true also
Lake Wintergrasp
* Wintergrasp Victory now rewards 3000 Honor. (Down from 5000 Honor)
* Wintergrasp Defeat now rewards 1250 Honor. (Down from 3000 Honor)
* Tower Damaged now grants up to 750 Honor. (Down from 1250 Honor)
* Tower Destroyed now grants up to 750 Honor. (Down from 1250 Honor)
* Damaged Building Reward now grants up to 750 Honor. (Down from 1250 Honor)
* Intact Building Defender now grants up to 1500 Honor. (Down from 2500 Honor) (Note: Currently shown as 150 Honor but most likely a typo)
Q u o t e:The bonus honor for winning the battle in Wintergrasp and controlling/destroying towers has been reduced.
Q u o t e:
Well why not just go ahead and nerf all the honor gained in all PVP? I mean, anyone that disagrees and wishes to gain the usual amount of honor is obviously just wanting their honor gear instantly, right?
Q u o t e:
But that isnt the reason you nerfed WG honor and made them weekly. Why are you trying to spin this as if the nerfs were due to "too efficient honor gains in WG"?
This nerf was a horrible cheap bandaid fix to reduce the amount of players who do WG at one time in attempt to reduce the lag.
Q u o t e:
So you took nothing from me pointing out that the quote you reinforced is actually just a personal attack?
:S
wut
or maybe you are saying you took nothing from the quote you reinforced????
Q u o t e:
OP: do you consider better honor gain rates to always be better? If you do, you're saying it would be best if you could just get all your honor gear instantly.
If you are not saying higher honor gain rates are necessarily better, then what is your argument that WG's honor production is not too high? Justify arguing against the reduction; explain why the optimum is above the level they are selecting.
Q u o t e:
Your applause of this reply is as flawed as the post itself.
People don't enjoy grinding for gear, theres no enjoyment in grinding - ever.
They are forced to do the grind so that they can have the gear to be able to enjoy the pvp.
So in essence, yes - people would prefer to have the gear instantly so they can actually have fun in what "PVP" actually stands for.
Q u o t e:
Another avenue to spread the population out and increase interest in other BGs would be to increase the incentives for doing those other BGs. This could include bringing back gear that can only be purchased with specific marks from that bg (i.e. the old AB and WSG rewards).
I just dont think that trying to reduce the amount players participate in WG by making it less enjoyable is the route to take.
Q u o t e:
You're delusional.
Q u o t e:
I know it's a stretch, what with everyone quitting and all, but what if everyone keeps going to WG? What is going to be done then?
Q u o t e:
Also as long as you are listening, can something be done to increase reputation gain in AB and WSG? I along with many others feel that it is completely ridiculous.
Q u o t e:
It's not at all subjective. It's called "grinding" for a reason. And that reason is that frankly, PvP is not all that fun when you don't have the PvP gear since you're basically not wearing any armor if you have 0 resilience. So you spend countless hours doing the same thing over and over again (including waiting at the spawn point) so you can get all the resilience you can so you can...play the game. Wow, that was time and money well spent!
Q u o t e:
People don't enjoy grinding for gear, theres no enjoyment in grinding - ever.
Q u o t e:
Excuse me? Are you honestly arguing that grinds are fun? And you back that up by claiming that if even one person likes it, then it must be subjective and thus is not worth changing? I think some of the devs are drinking their own kool-aid and need to snap back to reality.
Q u o t e:
YOU BROUGHT IT UP!!!!!! >:-(