I never understood this

#0 - May 20, 2009, 5:34 p.m.
Blizzard Post
This is just something that meerly i never understood why it was done in such a way from the start of this game.

But why does block not block all dmg? i mean cmon, if you are BLOCKING something with your shield, then you arnt getting hurt hence the BLOCK.

Just always bothered me.

And who else thinks block in general should be reworked?
#7 - May 20, 2009, 10:09 p.m.
Blizzard Post
Traditionally, bosses hit almost entirely through physical damage and then occasionally threw in a big magical hit. The magical hits were scary because they couldn't be blocked and went through armor, so the only things you could do about them was burn a cooldown or heal like crazy. Fortunately the magical attacks cannot crit so at least the damage, while large, could be predictable.

Block was a fine stat back when bosses could do Crushing Blows. In their absence, it does feel like it has slipped as a source of mitigation. We (the developers and the community) were worried at the launch of Lich King that block would make warriors the best tanks, paladins second, and everyone else far behind. In retrospect we should have been more focused on the cooldowns and number of hits a tank could take in a row.