CRZ was terrible almost 3 years ago

#1 - April 12, 2015, 6:14 a.m.
Blizzard Post
And it's terrible now. Competing for quest mobs and nodes while leveling is not my idea of fun. I should not have to login at 2am-5am just to get anything done. Correct me if I'm wrong, but I don't think anyone asked for Cross Realm Zones to happen, yet it happened anyway and it's not helping anyone.

Nearly three years and Blizzard still can't see that this is still an issue. Leveling has basically been ruined for everyone. On top of that, not only do we have the displeasure of competing against other players for quest mobs, we also have to put up with players of the opposing faction killing quest NPCs almost constantly. By the way, yes this does happen on PVE servers as well before anyone starts saying "PVP happened on a PVP server".
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#84 - April 17, 2015, 1:10 a.m.
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04/11/2015 11:14 PMPosted by Krispenwah
Competing for quest mobs and nodes while leveling is not my idea of fun. I should not have to login at 2am-5am just to get anything done.


If quests are unable to be completed beyond reasonable respawn timers due to other players that is what we would consider to be a bug, and we'd appreciate you reporting any specific cases.

Resource nodes are however first come first serve, and there will be times when someone else reaches one before you.
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#94 - April 17, 2015, 1:29 a.m.
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04/16/2015 06:15 PMPosted by Asbury
I'm curious what purpose CRZ even serves now that there are almost no outdoor elite areas/group quests that would require more than one person to handle. Just to see people?


The intent with CRZ has always been to ensure outdoor zones--in this Massively Multiplayer game--actually have some other people in them, yes. The natural effect of everyone always leveling higher and into higher content is that, or course, most everyone is at max level doing max level things. Being new to the game or even just leveling an alt and not seeing another player for the days or weeks until you're closer to max level isn't a great experience.

04/16/2015 06:20 PMPosted by Bytorc
It's to reduce server costs. Instead of having to run 20 instances of a zone, they only have to run one.


That's not how it works. Each realm still runs its own zone, and it coalesces players together based on a number of factors like if they're in a group, or their home realm zone population, etc. If a bunch of realms are 'grouped' for CRZ, not everyone in each zone on each of those realms is automatically always in the same 'instance' with each other. It's not simple, and definitely not cost effective--but that isn't the goal.