#0 - May 4, 2009, 7:28 p.m.
you didnt institute anything gamebreaking with soulshards to set a cap on how many you carry, just curious why out of the blue, you decided to say how many a lock could carry
Q u o t e:
Blame the legions of idiot Warlocks that said they would have to keep manually pulling shards out their bags with the new Drain Soul mechanic. That's right. All you morons out there is what made them find this solution to the problem. Most Locks need to just shelve their character or something.
Q u o t e:
Ok. But does it hurt anyone if there is no cap? I myself can't keep 20 shards at one time so it doesnt matter to me. But it also doesn't matter to me if some one else wants to keep more then 32. But im not sure what the reasoning is behind this change so what do i know sheesh.
Q u o t e:
Zarhym, the truth is the proc does not work and this mechanic just makes life more complicated.
Q u o t e:
Stacking.
Q u o t e:
2. If #1 is unreasonable for some reason, would it be so unfair for the Glyph of Drain Soul to *always* proc an extra shard?
Q u o t e:
Wait... wait....
Blizzard actually plays warlocks?! (Anyone remember how horrible we were pre-1.6?)