#153 - May 13, 2009, 8:35 p.m.
Q u o t e:
The problem here GC is that you keep dismissing even the quality posts and objective and logical opinions about class ballance. That's why threads get angry. People don't like to be treated the way you treat your community.
They are never dismissed. Your expectation seems to be that quality, objective, logical posts will translate into game design changes. That's what I originally meant with the infamous "this is not a deli" post. We aren't asking you or expecting to you to tell us how your class should play and then we serve it up. If we agree with your assesments, we might very well make changes. But you have to allow us to disagree without that requiring the epic posting spree that it sometimes feels like it requires.
Q u o t e:
If you want people to calm down you have to follow your own advice and post something constructive.
I exhibit remarkable restraint given the way some players feel like they are entitled to behave here. The gin helps.
Q u o t e:
Give us your numbers.
Show us how you justify current Hunter condition and what makes you think that we are fine.
And most of all: Please start acting to fix problems and show us that you are actually doing someting because most players are under the impression that you just don't give a damn.
We don't provide our numbers. That's our policy. We want you to focus on the game and not how we design the game. Those are two very different things.
We make changes to the game all the time. Your post implies that we did not make the changes you would have made had you been in our shoes. That is going to happen.
You also use "most players" haphazardly. Never, even confuse the posting population for the population of WoW. As the famous saying goes, trying to gauge the health of the game by the forums is like trying to figure out the health of a population by touring a hospital. This is where the people with grievances aggregate.
Q u o t e:
I think the developer team might just be a little too scared of player backlash.
The dude just above you said that we tell the community they are wrong too often. I suspect what is actually going on here is that a little bit of information isn’t sufficient. You want a lot. That isn’t unreasonable but it’s not practical.
Q u o t e:
Sword spec is bad. It has been bad for a long time. There have been numerous posts since 3.1 as more of us went to Arms to try and find a semi competitive DPS Spec. 2-3 posts each and every day. Most with ideas on how to bring Sword (and mace to a certain extent) close to Poleax spec. As far as we know this issue isn't even on the radar.
I could name 50 or 60 problems with the game of that caliber. They aren’t huge problems. They don’t approach the level of a class that is not competitive in Arena brackets. They are things we’d like to fix and eventually we will. But the list of things we would like to fix in WoW is very long and if we addressed them all before we shipped a patch you’d probably get one every 3 or 4 years. (And no, just quickly hiring up more people doesn’t improve that situation.)
Q u o t e:
He never addresses the issue that warlocks have been pathetically weak against melee for years. He never announces that there is a plan to fix it, or they would ever consider a plan.
What I hear: “GC never addresses MY issue. Why can’t he see how important MY issue is?”
Q u o t e:
I think this guy is on to something. A 10 minute vid per week with every class/spec included and if that isnt enough, maybe bump it to 15-20. Would that be too much time out of your week?
It’s not a problem of time commitment. It’s just very lopsided communication. It gives you answers you want (maybe) but it doesn’t provide us with the feedback we are looking for in the way forum discussions do.
Q u o t e:
GC creates a warlock, takes him / her into battle. Here are his findings.
I have a warlock. If I told you I went out and killed stuff and did Arenas and didn’t see a problem then what have we really accomplished? Are you really going to say “Oh, okay then. Thanks for looking?” If not, then what’s the point? It's a false exercise because you are only counting on one possible outcome.
Q u o t e:
Perhaps you guys could open dialogue to players who has simply played the class for several years ,privately.
We do.