Hunter Status - Blizzard's Opinion?

#0 - May 6, 2009, 8:24 p.m.
Blizzard Post
There's been very little official comment on the Hunter class for quite some time. While I know the Hunter threads are being read, and I know that we're not supposed to fish for blue responses, I'd still like to list out some questions because frankly, without any communication there's no way for players to even know what the Devs are thinking.

What players are thinking is quite obvious: Survival was overnerfed, BM was overnerfed in the prior set of patches, Hunters are not competitive in PvE or PvP, Survival is clunky, MM is incredibly mana inefficient, BM is cut off at the legs seemingly irrepairably without its own special shot, the (justifiable) limiting of pet potency, and the severely underwhelming damage of Steady Shot. Hunters have very poor scaling. Pets are becoming more and more problematic as boss encounters get more complex. And much more.

So I want to know what Blizzard is *thinking* - Not necessarily what they're doing, although that would be nice. Not necessarily why they're doing things, or what their numbers are (although again the data would be great). I just want to know what Blizzard thinks of Hunters across the range of issues.


So, Ghostcrawler, or blue text by any other name:

Do you think Hunters are currently at the appropriate relative power (as compared to other classes in their current state) in raw damage output on Ulduar boss encounters (across the board)?

Do you think that Hunters are currently performing adequately in Arenas?

Do you think that the three talent trees, in relation to each other (as currently live) are appropriately balanced for raid damage dealing? For competitive Arena play?

Which is seen as the biggest issue with each tree, either from a design or functionality perspective?

How does Blizzard feel pets are doing in Ulduar?

Is the awkward spot in class synergy that Hunters occupy considered appropriate? Is the fact that our potential is directly increased by more buffs and debuffs than most, if not all, other classes seen as an issue in need of resolution or just a quirk of the class?

With Ulduar, several fights have added certain effects to increase or decrease damage potential in some way. Specifically, Hodir and General Vezax. It feels like Hunters end up getting all of the penalties and few of the benefits when it comes to their status as a physical/caster hybrid. Pets also present scaling problems on fights in which buffs are relevant (and this goes back to Naxx - Thaddius, Loatheb for instance). It certainly seems like Hunters get forgotten about when tuning this fight - Encounters are designed with the cluster of melee swinging swords and the various casters blasting from far away. Is this the case? Are Hunters uniquely considered in these fights? Are the seemingly harsher negatives given to Hunters intended? Or simply deemed acceptable to get the fight to work as desired? Or is it your opinion that Hunters aren't suffering from negatives and are benefiting from the encounter buffs as much as or more than other classes?

(That one was kind of a compound question, sorry about that.)

In relation to the other classes, how much does Blizzard feel needs to change with the Hunter class in the short term to bring it in line with their target for all classes?

Little (Among the 3 classes that need the fewest changes, or no changes)
Moderate (Among the 4 classes needing an average number of short term changes)
Significant (Among the 3 classes that need the most changes, or the most meaningful changes in the short term)


I think that covers a pretty good range of things without getting too specific. If you feel inclined to give us an idea of what's in the pipe, that'd be great, if not, I've tried to keep the questions worded in a fairly open manner to allow you room to answer them truthfully without needing to say more than you want to.
#59 - May 9, 2009, 6:43 p.m.
Blizzard Post
Q u o t e:
I can do that. The name is mostly due to my weariness with the lack of any communication at all regarding my class since 2004.


Q u o t e:
But it's hard to understand how certain classes get the VIP treatment (rogues, etc) and others are in horrible condition for years and get neglected only to be temporarily buffed and then nerfed beyond any reasonable amount.


Q u o t e:
You goof this bad with a class, revert the mess . . . then . . . step back and fix your game-play eval methods that sway design leads to actually approve release of said changes to Live.


Q u o t e:
At some point Blizzard, if anyone is left there with the capacity for this thought, needs to step back and pull out some high-school books and get back to basics.


I started to write a response to this thread, I really did. But if I reward a thread like this, we're just encouraging more junk in the forums. This is QQ. If you don't understand that, then you should probably read more and post less.

Sorry, OP. If you make another similar topic, I'll try and answer it, especially if you yourself lay off the QQ.

I'll leave this thread open for now, but I'm not going to respond to hunter questions here.
#74 - May 9, 2009, 6:59 p.m.
Blizzard Post
Q u o t e:
We QQ because we feel like we aren't being listened to and the facts and data is not being viewed by the devs.


And this is my message to you saying that tactic isn't going to work. We are not going to respond to every issue. If we haven't responded yet, there might be a good reason for that, or it could just be that we aren't going to respond to every thread. My advice is to stop taking the attitude that if you somehow QQ or bump enough you'll force us to answer.

Q u o t e:
Why punish people that ask good questions and not just ignore the QQ. Its not their fault trolls come into the thread.


Not to call him or her out, but one of the quotes I used was from the OP.

I realize you don't have the power to police your own threads. But you can ignore the people who come in just to QQ. In fact, I've seen several threads call people out on it.

If you re-read this whole thread, there is a lot of the standard "Blizz doesn't understand / care / whatever about my class" stuff that used to be the entirety of the class forums before we moved the discussion here. There isn't a way to force us to answer a thread. But there is a good way to get us to skip over one.