#0 - May 13, 2009, 6:05 p.m.
Raiding in Wrath is not exactly the type of material that can hold attention for long periods of time, simply because the content is milked far too much. When Wrath was released we got Naxx with 10p and 25p raids in the same instance. What ever happened to BC content where you have separate 10 and 25p raids? Same thing with Ulduar, right now my guild is progressing through Ulduar 10p, after we clear it and have that on farm, I don't know if myself or many of my guildies will feel like doing the same thing, in the same instance on 25p. Blizzard even milked Ulduar that much more with hard mode.
At least in BC you actually went to a new raid when you progressed from 10 to 25p content. As I gear up, what do I have to look forward to, the same bosses that are just harder? No new environs, mobs, and strats that are more or less the same.
Northrend is a 3-D masterpiece, a true work of art, I can truly say the zone design is, in many cases, jaw dropping. Bliz put a lot of work into that, but was that at the cost of content? BC zone design was drab, and flat yet we had very interesting and varied raids. Okay, I know content was released throughout BC's life, but even still, you had separate 10 and 25p raids. And it may just be my personal observation, but people weren't as bored with BC content as they were with Wrath; well many didn't become as bored so quickly.
Heroic raids, really? So we do Ulduar 10p, get good at that, do Ulduar 10p hard in conjunction with, perhaps, Ulduar 25p, conquer that, then do even more Ulduar 25p hard mode - Jeez that's a lot of the same instance.