#31 - May 1, 2009, 7:21 p.m.
Crowd control is a big part of PvP, but we often have to take steps to make sure it doesn't become too big a part. Where things get out of control sometimes is when teams can chain CCs with different diminishing returns together to keep an opponent locked down for an unreasonable amount of time. Rogues have a lot of different forms of crowd control. This change was to make stringing many of them together with a partner a little less powerful. More classes have access to fears than cyclones, so we thought this change would make chaining CC with a fear less powerful.
We realize there were several different ways we could have handled this and we don't expect that our solution is necessarily the one each of you would have picked had you been in our shoes.
We also realize there is a risk here of making rogue - druid combos too powerful. The druid class has changed enough that we don't think we'll see the problems we had with them in previous seasons, but it's certainly something to keep an eye on.
EDIT: I meant of course rogue+druid, not priest+druid (though that might be interesting too).