*sighs* Griefing...

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#1 - Dec. 25, 2010, 3:27 a.m.
Blizzard Post
Whether it is griefing on purpose, griefing for profit, or just being dumb, there are way too many loopholes in this game that allow it.

First of all, you made your game assume that any time you are in a group with someone you consent to anything they want to do to you. Then you made grouping mandatory and inescapable in BGs. I do so love the "hunter with aspect of the pack on" griefer who appears about once a month or so in a BG and ruins it. Especially devastating in CTF games. The new Leap Of Faith has fostered all kinds of fun new ways to harass people too.

Then there is the dungeon finder. Groups of three who queue and cost you 30 minutes of waiting for nothing by immediately kicking you or just generally harassing you. I especially love the trick I encountered last night! The group with a druid and a DK and a rogue who were in a dungeon and the DK was flagged to tank and the druid to heal, but they were not healers or tanks, they were just grabbing people into the queue and then doing nothing but spamming them and laughing at them and you could not kick them so all you could do was leave and get a dungeon cooldown at minimum with a new queue (yay 15 for cooldown and 30 for another queue for 45 more minutes wasted) or even worse you would get the debuff and couldn't queue for 30.

Still don't understand what the hell the rules are for the debuff BTW. Sometimes I get it, some times I don't.

Then the tank just now who didn't want to run Tol'vir so he teleported out of the dungeon and wouldn't come back. Wouldn't answer anyone in party chat, didn't answer direct whispers, couldn't be kicked for "12 more minutes" and so the four of us could sit there for 12 minutes or we could leave and get a cooldown, possibly a debuff, and a new 30 minute queue.

Here is a crazy idea, DON'T allow people to teleport out and run around doing whatever the heck they want in the rest of the world without leaving group. Put repair and reagent vendors at the entrance to every dungeon. Or put a time limit on how long someone can be out of the dungeon to do something else.

Or better than all of that, put in a Karma system, let people police themselves. Let people award Karma to other players and let the game make certain things more or less likely based on that. Have a positive Karma score? Then you can teleport out of the dungeon. Have a highly positive Karma score? You can start more than one votekick per dungeon run. Have a negative Karma score? You can't teleport out, you can be kicked without a safe period, you can't use the LFD tool for a day, you can't queue up as dungeon guide, you can't queue as tank or heals. I don't know, I can see lots of cool stuff you can do with this. Can it be abused? Maybe, but how about this crazy idea, you can't award Karma to people from your own server. That way Karma can be used to control bad behavior in the tool and in BGs.

I don't expect anyone to have read this far, I know the blues are all on vacation, and I don't really think any idea I offer will ever get used or anything I said will be fixed any time soon, but I don't care. I just waited 30 minutes for nothing, twice, in a row, on top of the two partial but not complete runs I did earlier because people can't handle simple ideas like "don't stand in shatter" and "the elemental explodes if it reaches you", so after a very frustrating Christmas Eve of WoW I feel like complaining and then being mocked, insulted, and ridiculed for my perfectly reasonable complaints. And as we all know, there is no better place to be mocked insulted and ridiculed than the WoW forums.
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Community Manager
#27 - Dec. 28, 2010, 6:54 a.m.
Blizzard Post
Toq, many of the features you describe were implemented to give players as many different ways to experience content as possible. The Dungeon Finder in particular has really opened the doors of dungeons for players in many positive ways. That said, of course there are some shortcomings. We can't always put up design road blocks with the worst player behavior in mind, because that type of behavior is not the norm and shouldn't impede features which provide useful functionality for everyone.

We will continue to look for ways to improve the system to prevent abuse and griefing though, and we do welcome your feedback. :)