Why hardcore content kills WoW

#0 - April 21, 2009, 10:29 p.m.
Blizzard Post
Many people in Casual Raiding Guilds do not like wiping several times in 1 to 3 hours of raiding. It's a huge waste of time, it causes guild drama, those semi-hardcore players gquit casual guilds and join hardcore guilds and end up giving up their real lives just to get epics inside a VIDEO GAME.

Casual guilds disband, die, cancel accounts.

If you remember The Burning Crusade... Ulduar is bringing it back!

HARDCORE RAIDING OR DIE!!!!!!!!!!

If you aren't hardcore, then you can't enjoy the end-game! Cancel your account or become hardcore! That's what Blizzard wants you all to do!
#16 - April 21, 2009, 11:21 p.m.
Blizzard Post
Q u o t e:
Many people in Casual Raiding Guilds do not like wiping several times in 1 to 3 hours of raiding. It's a huge waste of time, it causes guild drama, those semi-hardcore players gquit casual guilds and join hardcore guilds and end up giving up their real lives just to get epics inside a VIDEO GAME.

Casual guilds disband, die, cancel accounts.

If you remember The Burning Crusade... Ulduar is bringing it back!

HARDCORE RAIDING OR DIE!!!!!!!!!!

If you aren't hardcore, then you can't enjoy the end-game! Cancel your account or become hardcore! That's what Blizzard wants you all to do!

Ulduar can still very reasonably be conquered by casual raiding guilds. Your expectations might be a little high though if you're expecting to spend less than 1-3 hours wiping on bosses within the first 7 days of its release, when you don't know the encounters or have not developed the appropriate strategies for completing them.

There is a reasonable amount of challenge in the instance, and that bar can even be raised by more committed raiders who choose to access the hard modes and potentially unlock the final boss, but casual guilds -- like mine -- should still be able to progress just fine through the instance even if only 5 hours a week or less are committed to advancing in Ulduar.

To set the bar any lower would foster just as much cause for concern on the forums, if not more, than we're seeing now about Ulduar being too hard, particularly given that this raid dungeon is the next tier for Wrath of the Lich King raiding after Naxxramas and should be incrementally more difficult.