Rain of Fire and Blizzard BROKEN?

#0 - April 15, 2009, 9:50 p.m.
Blizzard Post
Were the ground effects triggered by Rain of Fire and Blizzard (each would create a red or blue circle on the ground to show where the AoE zone was) purposely taken out? I didn't hear or see anything about that in the patch notes, but frankly I think taking them out, if it was intentional, was a bad idea because it allowed these two caster classes to use their AoE with more precision and helped tanked co-ordinate death zones for mass adds.

Does anyone know?
#12 - April 17, 2009, 7:01 p.m.
Blizzard Post
There is an option to turn Projected Textures on or off. It defaults off. If you find it and turn it on (and your hardware can handle it etc.) you should see the textures again.

Helps enormously on say Ignis too.

UPDATE: The projected textures on Rain of Fire etc. cannot be turned on. We had to remove them for perfomance reasons, but want to get them turned back on again soon.
#49 - April 17, 2009, 9:28 p.m.
Blizzard Post
UPDATE: I was mistaken. The "circle" effects on Rain of Fire had to be pulled for performance reasons, especially when multiple casters were channeling at once.

We like the gameplay of having the better-defined radii though and it is definitely something we want to get turned back on.

Turning on the option will still let you see say Ignus' effects.