Ulduar should have had an attunement...

#0 - April 16, 2009, 1:26 a.m.
Blizzard Post
... That way not everyone would have been trying to barge in the place all at once and instance servers would not be crashing left and right.

It could have been simple, really. A quest given by Rhonin in Dalaran to go find Brann in the camp in front of the instance gates in Stormpeaks. Brann then informs you that since his failed assault a barrier has been raised to prevent further incursions into the city but that an ancient Titan keystone could hopefully allow one passage. Brann tracked one such keystone's three fragments: one is kept in Halls of Stones (Heroic, timed event to obtain it), the second in Halls of Lightning (Heroic, timed event to obtain it), the third in Malygos' grasp (any difficulty).

Would have given us a breather...
#18 - April 16, 2009, 1:47 a.m.
Blizzard Post
If we placed an attunement on a raid dungeon it wouldn't be due to performance concerns revolving around the first 48 hours of the patch.
#26 - April 16, 2009, 1:55 a.m.
Blizzard Post
Q u o t e:


But it should have been!

/sarcasm

Edit: Attunements are lame anyway. I like the fact that I was able to immediately step foot into Ulduar. Having to wait for the instance servers to stop failing though...that's a whole different story.


/agreed on both points.

We're working through performance issues, just hang in there. :)