#93 - April 10, 2009, 7:27 p.m.
Shattering Throw and the new Overpower mechanic are fairly significant changes. We tried to introduce them in a relatively conservative manner and if they seem to work out okay, we would consider adjusting cooldowns, cast times, etc. Overpower shouldn’t feel like an RNG proc if you get the proper talents in Arms.
Changing stances is a core mechanic for warriors and it isn’t our goal to let you just stay in one stance all of the time for all of your needs, especially in PvP.
We also like requiring shields for some abilities because it sends a clear visual message to other players of your intent, example: Spell Reflect.