40% Spirit Nerf

#0 - April 13, 2009, 5:30 p.m.
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I don't get why this nerf is deemed necessary. Pre-BC and early BC, spirit was never that useful of a statistic and everyone complained. Then Blizzard fixed it and made it very useful. Now they are trashing it again, I don't get it.
#8 - April 13, 2009, 5:53 p.m.
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Q u o t e:
I don't get why this nerf is deemed necessary. Pre-BC and early BC, spirit was never that useful of a statistic and everyone complained. Then Blizzard fixed it and made it very useful. Now they are trashing it again, I don't get it.


We are reducing out-of-combat mana regeneration, as it was far too high. Spirit will still be a useful statastic for some class/specs, such as restoration druids (if that was your motivation for this post).
#13 - April 13, 2009, 5:56 p.m.
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Q u o t e:

Cool, who needs spirit anyway


Woah, I've never seen that forum avatar before -- whatisit?!
#36 - April 13, 2009, 6:06 p.m.
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Q u o t e:


actually, Pallies and shamies are almost never OOC. This nerf was aimed mostly at priests and druids.


I don't (fully) agree with you, and I'm able to get out-of-combat much more often on my shaman than my druid, though it's not too hard on either characters, even if it's just for a tick or two of regen, which adds up over the course of a run. It all depends mostly on the encounter and the group. Don't forget (currently), spells/talents that grant your next spell to become free of mana (i.e clearcasting effects) don't count towards your FSR, so many classes are able to use that to their benefit.

Regardless, in my wrath of the lich king experience with healing I've probably used a total of 8-10 mana potions at best in dungeons/heroics/raids, and probably half were done while moving along from trash to trash as an alternative to drinking water.
#52 - April 13, 2009, 6:16 p.m.
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Q u o t e:


Not to correct you or anything, but it's not Nature's Swiftness that makes the next spell cost no mana. It's clearcasting, which comes from Omen of Clarity for Druids >.>

Nature's Swiftness makes the next spell an instant cast.


Aww, thanks for correcting me (and actually I wasn't getting clearcasting mixed up /w NS (as that's not something I can control/predict as well as as a cast ability. It was more spells like the priest's Inner Focus (played my priest a little over the weekend). :)
#60 - April 13, 2009, 6:24 p.m.
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Q u o t e:


you're still talking trash fights, and we all know trash is only there to slow us down, so is that your plan for ulduar? slow us down to a crawl so we once again have 3 month gearing up rotations?

How does this nerf effect boss encounters?


Hehe, read my post again -- the only thing I mentioned concerning trash was that's where most of my mana drinking experiences happened post WotLK. Our model is the same, trash is there to a) slow players down a bit, and b) let players know whether they should even be in the raid dungeon.

Trash in the expansion with any dungeon or raid, isn't that bad, and with raids like Naxx and Ulduar having so many bosses we're able to pace well.
#66 - April 13, 2009, 6:29 p.m.
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Q u o t e:
it IS CALLED OFSR...


Edit: Thanks for trolling Eyonix.


Other than one small joke, I'm not sure how I'm trolling. In any case, I used FSR correctly, as I was simply referring specfically to the five-second-rule.
#79 - April 13, 2009, 6:51 p.m.
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Sorry ,I work nights so close to my bedtime and not a good idea to try and read too deeply when your brain is starting to shut down for the day.



np, I'm pretty sleepy myself, currently. ;D
#91 - April 13, 2009, 7:02 p.m.
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Q u o t e:


Are you sure you mean "shaman" and not "priest" in this post? You do know that shaman healers get no ability that makes spells free, right? I really hope you're just trolling. There's an elemental talent that grants free casts, but it (and the talents in ele leading up to it) are very poorly suited to healing compared to a sub-specialization in enhancement. I'll point out that the ele clearcast only triggers on offensive spells, for instance.

Further, on a standard shaman healer, OFSR regen is only about 100 mp5 higher than IFSR regen, making the whole exercise rather pointless. On a priest, though, OFSR regen might be 300 mp5 or more above IFSR regen. I know at least one priest who's OFSR regen is 500 mp5 above her IFSR regen for instance.


I've corrected my post, I probably shouldn't be typing so quickly without proof-reading this early in the morning. In any case, as for shaman restoration clearcasting, pre-wrath I had it (obviously from the elemental tree), as there was little synergy between restoration and enhancement.
#93 - April 13, 2009, 7:06 p.m.
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Q u o t e:


Resulting in? No potion (except mana potions) will ever be consumed again by casters.


Do you mean caster dps classes? If so, I never needed mana potions on my elemental shaman (well except for a couple times I had to help heal due to healer(s) dying), and actually began using haste potions every boss fight.

In any case, we balanced encounters around the "one potion per fight" change.
#96 - April 13, 2009, 7:12 p.m.
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Q u o t e:
I still don't understand this. I don't care about a mana regeneration nerf when it matters, but when everything you can do is wait and drink, thats just lame as hell. I can't wait to go back on leveling my priest too, wow, this is gonna be boring.

I don't understand why they want us to drink so much. Mana regeneration should go much faster when no hostiles are around / combats are ended so we don't absolutely have to drink every god damn time.


I really think you should wait and see how you things play out before you assume your (game) life is ruined. If you are drinking nearly every fight now or even after the patch, that to me would indicate that your group may not be functioning, for one reason or another, optimally.