#0 - April 13, 2009, 5:30 p.m.
Q u o t e:
I don't get why this nerf is deemed necessary. Pre-BC and early BC, spirit was never that useful of a statistic and everyone complained. Then Blizzard fixed it and made it very useful. Now they are trashing it again, I don't get it.
Q u o t e:
Cool, who needs spirit anyway
Q u o t e:
actually, Pallies and shamies are almost never OOC. This nerf was aimed mostly at priests and druids.
Q u o t e:
Not to correct you or anything, but it's not Nature's Swiftness that makes the next spell cost no mana. It's clearcasting, which comes from Omen of Clarity for Druids >.>
Nature's Swiftness makes the next spell an instant cast.
Q u o t e:
you're still talking trash fights, and we all know trash is only there to slow us down, so is that your plan for ulduar? slow us down to a crawl so we once again have 3 month gearing up rotations?
How does this nerf effect boss encounters?
Q u o t e:
it IS CALLED OFSR...
Edit: Thanks for trolling Eyonix.
Q u o t e:
Sorry ,I work nights so close to my bedtime and not a good idea to try and read too deeply when your brain is starting to shut down for the day.
Q u o t e:
Are you sure you mean "shaman" and not "priest" in this post? You do know that shaman healers get no ability that makes spells free, right? I really hope you're just trolling. There's an elemental talent that grants free casts, but it (and the talents in ele leading up to it) are very poorly suited to healing compared to a sub-specialization in enhancement. I'll point out that the ele clearcast only triggers on offensive spells, for instance.
Further, on a standard shaman healer, OFSR regen is only about 100 mp5 higher than IFSR regen, making the whole exercise rather pointless. On a priest, though, OFSR regen might be 300 mp5 or more above IFSR regen. I know at least one priest who's OFSR regen is 500 mp5 above her IFSR regen for instance.
Q u o t e:
Resulting in? No potion (except mana potions) will ever be consumed again by casters.
Q u o t e:
I still don't understand this. I don't care about a mana regeneration nerf when it matters, but when everything you can do is wait and drink, thats just lame as hell. I can't wait to go back on leveling my priest too, wow, this is gonna be boring.
I don't understand why they want us to drink so much. Mana regeneration should go much faster when no hostiles are around / combats are ended so we don't absolutely have to drink every god damn time.