#74 - April 10, 2009, 12:15 a.m.
Q u o t e:
It's very frustrating to players when there's a very clear consensus in the community about a particular issue, and that issue gets no attention. When hundreds of shamans say "X is a problem" and then build after build goes by with no changes to that issue, many will ask themselves what the point of all that posting and feedback was.
There are no consensuses of the community. There may be a consensus by the 100 or so players who post on the topic. But we still don’t make changes just because players ask for them unless we think they are good for the game. Making players happy is important, but it can’t trump everything. Very often what might seem like a good idea turns out to have long-term negative consequences that the players didn’t think through.
The shaman community will nearly always agree that buffing shamans is a good idea. That doesn’t mean it’s good for the game.
Or as Adilira says:
Q u o t e:
It would make everything a lot simpler if you just ignored all suggestions except for my suggestions about buffing my class. Sure it might make some people who play other classes mad, but that's a sacrifice I'm willing to make for the greater good of the game. And by the game I mean my personal instant gratification and power fantasies.
Q u o t e:
Isn't it mainly important just to get the feedback to actually improve the game? To me it seems like that is much more important than any amount of irrational anger generated in a few forum-goers. Why not just do what gets you the most quality feedback (and ignore the occasional rant about blue posts)?
Sorry, but even these forums aren't the controlled environment you seem to want. A pity that the only thing you seem to have gotten out of the totems thread(s) is that if you don't want an answer then you shouldn't have asked the question.
I didn’t mean to imply that we got nothing out of the totem thread. It was great for generating ideas and feedback and figuring out what portions of the mechanic players dig or detest. I was just saying maybe there are alternative ways to get that information that don’t do such a fine job of setting up players for disappointment.
Q u o t e:
You ask for suggestions and ideas for improvement. We comply. Again, and again. Many times, i see the same good ideas advanced over the years. Those never seem to get any serious consideration. Instead, changes that were never asked for become the norm. The Earth Shield nerf comes to mind. It's not that you don't implement our suggestions verbatim, it's that you don't seem to be answering the concerns you asked us to voice in the first place.
That is all valid, but the basic thrust of your argument is “Don’t ask for our opinions if you aren’t going to make the changes we suggest.” In this case you’re saying little changes are acceptable, but making no changes is not. What we are giving you is a chance to be heard – a promise that the people responsible for the design decisions in WoW will read what your type. We greatly appreciate the feedback (or I wouldn’t still be here), but you should never approach these forums as a way to get your ideas into the game.
Q u o t e:
"player feedback has no impact on anything"
That’s not true, but if you feel that way, my advice would be to read but don’t post and make space for players who do want to take advantage of the opportunity to provide feedback. Honestly, I’m not part of the PR or community teams. Nobody has the expectation that I’m here. The main reason I do it is because I think it makes the game better. (But that STILL does not mean forum posting translates into your ideas showing up in WoW.)
Q u o t e:
Just as a random suggestion.. have you thought about doing some very specific polls?
Polls don’t provide the kind of info we want though. The sample size is small, it’s too easy to cheese the outcome without a lot of technical rigor on our end, and generally only the most opinionated will answer. But more importantly, the back and forth provides useful information. When player A says “How about this?” and player B responds with “Interesting, but you forgot about this consideration,” that’s a gold mine that polls can’t capture.
Q u o t e:
People, especially a large portion of the Forum community are going to have a bad reaction to it. You can try a million different approaches to how you post, but I can almost guarantee you will never find a method in which a large portion of forum goers will be upset about what you said.
True, it’s not realistic to expect everyone (or even a majority) to like the way we communicate, just as it’s not realistic for everyone to like every game change we make. But that doesn’t mean we should give up trying to improve ways to communicate. We iterate on that design just like we iterate on the design of the game itself.