15 topics on 1 issue; Is blizz avoiding?

#0 - April 5, 2009, 4:04 p.m.
Blizzard Post
Im sorry to make yet another one of these threads, but its just to highlight the fact that they keep getting ignored, and going without a response negative or positive.

Im talking about the paladin Emergency tank button issue, currently Paladins only have 1 Emergency button on a short enough cooldown to use for progression.

The other lay on hands, has too long of a coolddown (20 minutes) and only heals the damage after it has been dealt, (so it wont save from a sudden burst or one shotting) it does not help prevent future incoming damage as a true emergency tanking button should.

This issue could be fixed if the Glyph for Hand of Salvation also removed the threat reducing effect when the paladin cast in on himself. 20% mitigation should not come with a 20% TOTAL threat reduction, its dangerous for a tank to use this, and its also a pointless limitation.

Another solution would be to make a glyph that gives avenging wrath a "last stand" style effect increasing total health by a certain % for the duration of Avenging Wrath.

There are many potential solutions, and Blizz can be creative, but a response would be nice, even if its to say "no, you're not getting anything, muahahah!!!" At least it would stop the creation of more of these threads.
#47 - April 6, 2009, 2:45 a.m.
Blizzard Post
Q u o t e:
Im sorry to make yet another one of these threads, but its just to highlight the fact that they keep getting ignored, and going without a response negative or positive.


Making yet another thread is not a way to somehow force us to give you the answers you deserve.

Oh, and in before, "I can't believe they answered the thread but still didn't give us the answer we deserve."

Don't fish for blue responses. If we have information we want to share, we will.
#200 - April 7, 2009, 4:36 p.m.
Blizzard Post
Q u o t e:
He said every fight, not every boss.


Every Ulduar boss has been succesfully MT'd by all 4 tank classes. We don't think there are fights where one class is so overwhelmingly superior that guilds who use a different class as their MT will be stuck on progression.

If you see a situation in which your class might be falling behind, please bring that up. But it will be more helpful if you can be specific. We don't want to homogenize classes anymore than we have to, so our strategy is not to make sure everyone has the same exact abilities.

Let's chill with the discussion on how the forums or our customer service should be run. We try to be pretty clear in the stickies on how we want these forums to work.

Please don't fish for blue responses even if you really, really think we owe them to you. We are going to continue to make the call about where we post. If that doesn't work for you, then feel free to find somewhere to get your WoW information that is a better fit for you.