#0 - April 5, 2009, 4:04 p.m.
Im talking about the paladin Emergency tank button issue, currently Paladins only have 1 Emergency button on a short enough cooldown to use for progression.
The other lay on hands, has too long of a coolddown (20 minutes) and only heals the damage after it has been dealt, (so it wont save from a sudden burst or one shotting) it does not help prevent future incoming damage as a true emergency tanking button should.
This issue could be fixed if the Glyph for Hand of Salvation also removed the threat reducing effect when the paladin cast in on himself. 20% mitigation should not come with a 20% TOTAL threat reduction, its dangerous for a tank to use this, and its also a pointless limitation.
Another solution would be to make a glyph that gives avenging wrath a "last stand" style effect increasing total health by a certain % for the duration of Avenging Wrath.
There are many potential solutions, and Blizz can be creative, but a response would be nice, even if its to say "no, you're not getting anything, muahahah!!!" At least it would stop the creation of more of these threads.
