#34 - May 23, 2008, 4:14 p.m.
Q u o t e:
Exploit seems to me a subjective word.
Those who Win-Trade know specifically what the goal is—to gain an inflated rating beyond what normal interaction would allow. How is that not perceived or understood as an exploit? (I ask this genuinely.)
Q u o t e:
I believe intent, or rather, motivation, is unknowable to the gm staff. I've solo farmed lowbie instances just to do it, just out of boredom. I might have killed alliance npcs for the same reason.
Those who neglect or chose to ignore our policies—as publicly stated (noted below)—cannot claim absolution. Why would anyone
repeatedly kill a quest giver or otherwise notable NPC if not for some ill-purpose ("ill" here meaning that of disruption or cessation of normal activity)?
Check it:
This category includes language and/or actions intended to disturb groups of players or areas of the world, such as:
* Disruption of player sponsored events or gatherings
* Excessive use of in-game sounds or visuals
* Excessively casting spells with noticeable effects in crowded areas
* Impeding or blocking access to an NPC, doodad, doorway, or any other area of the world that a player would normally be able to access
It's right there: "Impeding or blocking access to an NPC, doodad, doorway, or any other area of the world that a player would normally be able to access."
One cannot access an NPC if said NPC is dead for 20...30...40 minutes. Running by and slashing a few scurvy Alliance is fine; standing in a particular area and continually killing such NPCs as they spawn is not. This is where context comes into play.
(And, no, Zuzu. It's not a roll of the dice. There are actually specific things we check for, time and level of NPCs being killed being only two of them—in this particular instance.)
Q u o t e:
There was this thread, which I read earlier: http://forums.worldofwarcraft.com/thread.html?topicId=6757866725&pageNo=1&sid=1#11
Now, that may have been referring to gold selling methods or something, I'm really not sure, because the post wasn't specific.
The hinted interaction was not referencing normal bidding processes, but rather using it as a guise to achieve more unscrupulous goals.
Q u o t e:
Again, this could simply happen. I could have it on an easy to hit hot key, or for whatever other reason put it down, and then log out. I mean, someone had to find out innocently the first time. Now, how you respond to this is of course important. If you tell the player, the next time they log in "hey, don't do this thing, it may have been an accident, but it causes this", that's a reasonable response.
Which is why we always
warn people first. To have it "simply happen" a second time is a bit unlikely.
The more innocuous, less-obvious violations will always be met first with a warning, as their contrariness may not always be known. That said, though, more egregious infractions, ones which carry a notable reputation and are very, very difficult to mistake as an allowable practice, will likely witness severe penalties right out of the gate.