#0 - March 31, 2009, 5:37 a.m.
Why can you not just change all the Glory of the Raider(Heroic) achievements to work like this?
The original concept of removing these was purely based on the achievements and encounters becoming trivial with the addition of Ulduar gear. By limiting the ilvl of gear level of those going for these achievements, would this not accomplish the same goal?
Or is it Blizzard's contention that the class balance changes make the "Big 3" achievements (3D, Immortal, 6minute) trivial? If that is your belief, I am not going to argue the point that most of these changes are meant to balance classes and some classes have seen significant nerfs to their output in healing and damage.