#0 - March 31, 2009, 9:20 p.m.
In Vanilla Wow leveling was more fun. the quest followed a good story and most of the best things from even Wow lore were included in the original quests, such as in Strath, etc.
When leveling, the quest rewards were sometimes good blues and you could use them for a while
When raiding, raids were truly epic, with 40 people fighting a boss not this 10 man crap which requires no skill. When you finally did kill a boss, it felt Epic and the rewards were few, but any enhance to your gear was a major one.
PvP classes were balanced. Warlocks could dot from a distance, while mages held the pass in AV. Each class did what it was designed to do. The pvp took a lot more skill; im sure you all know of the rogue who killed Grand marshals with 1.2 dps daggers naked.
The combat took skill. Just look at Swifty and Maydie, the two grand marshals who single handidly took down 5 players in battlegrounds. However even the undergeared made a difference, as hunters could kite a epiced out warrior and mages could blink away with out getting one shotted.
all this put together made wow appeal to a greater range of players, and you could do both pvp pve or both, you werent pigeonholed into doing one or the other without hoped of pvp in pve gear as we have it now.