If ferals are theorycrafted/parsed high...

#0 - March 20, 2009, 6:38 a.m.
Blizzard Post
...it's on Patchwerk. Guess what Patchwerk does? Stands still. Guess who loses the most dps out of any class from having to swap targets/move/whatever? Feral druids.

Let me try to reiterate this point, because it's been brought up before and people don't seem to understand it.
"lol dumdruid, all melees lose dps when a boss moves!"
Right, and feral loses a lot more. It takes ~15-20 seconds for feral to get into weaving its full dps rotation. You have to:
-Get Mangle up
-Get Savage Roar up
-Get Rake up
-Get Rip up
and keep all of these buffs/debuffs up throughout the whole fight. This is in addition to getting Shreds in to get your combo points and weaving Ferocious Bites in.

There are no more target dummy fights. For feral to remain competitive on fights where there's anything but tank and spank, it has to be overpowered against a target dummy. I guarantee you won't see ferals on top, and certainly nowhere near that stupid theoretical 7k, on any Ulduar fight.

Everyone calm down.
#122 - March 20, 2009, 9:41 p.m.
Blizzard Post
Bosses can be different from each other. This is one reason we try to discourage players from glomming onto one number as *the* dps that they do.

If a spec can do 5000 dps on one boss and 7000 dps on another boss, does that mean its dps is 6000 since that's the average? Or 7000 since that's the max?

Wer'e keeping an eye on cats. Not even all of the theorycrafting seems to be in agreement.