Paladins on the PTR

#0 - March 24, 2009, 1:27 a.m.
Blizzard Post
Retribution
Divine Storm now causes 110% of weapon damage to up to 4 enemies within 8 yards.
Righteous Vengeance now also affects Crusader Strike.
Crusader Strike is now An instant strike that causes 110% weapon damage. In addition, if you strike a player while they are casting, their magical damage and healing will be reduced by 50% for 6 sec.
Judgements of the Wise now immediately grant you 25% of your base mana. (Up from 15%)

i dont' know paladins at all, but this seems like a pvp BUFF!, wtf is going on? please tell me to go *#!* myself if i'm wrong because i'll be happy enough to take it
#5 - March 24, 2009, 1:30 a.m.
Blizzard Post
Quote from Ghostcrawler on Crusader Strike:

http://forums.worldofwarcraft.com/thread.html?topicId=15864309119&pageNo=1&sid=1#12

Q u o t e:
One correction:

* Crusader Strike is now An instant strike that causes 110% weapon damage. In addition, if you strike a player while they are casting, their magical damage and healing will be reduced by 50% for 6 sec.

That is not an official change. It is something we were experimenting with, but not a change we are going to make for 3.1.

The short story is that while we want to make Crusader Strike a more exciting ability, we don't think that this is the way to go about it. The "Overpower debuff" won't really give them anything more interesting in PvE. In PvP it isn't as game-changing for a warrior who already had access to an interrupt and the Mortal Strike debuff. Giving both of those to a paladin could be very game-changing and not the kind of thing we are ready to do without a lot more testing.

Sorry for any confusion. Sometimes in our haste to update the PTR as often as we can, you get a chance to see behind the curtain a little more than we intend. :)